Testing my own Scenario
Posted: Fri Mar 31, 2017 6:03 am
I know EE-AoC is quite old right now but I still love it. About 5-7 year back I had a few 2 and 4 player scenarios. Most if not all are gone due to reinstall, format, Drive changes and so on. A few weeks ago I had the idea to play EE again because I was talking about it with a friend. So I rebuild one of my most favorite scenarios.
It is a 1 v 1 middle age on a kinda small map. A short description about it:
Both players have a equal base and automatic unit spawns. Longsword, Pikeman, Longbows, Crossbows, Cataphracts, Knights and Vikings. The pop Limit is kinda fair with 180 for each. Making kills will give you gold. Gold is used to buy siege weapons. Losing a unit will give you iron and this is used to buy special units.
This means if you are a good player and able to defeat your enemy in the field you get lots of gold and you can buy siege weapons. BUT the enemy will receive lots of iron due to it. Means he can catch up with special units. For example: Arquebuse, Samurai, Medic, Cuirassier, Achill, William, Phrophet. You can also inc. your pop limit with iron and upgrade your walls with iron. If you lose lots of troops you can upgrade your walls. Capturing and holding 1 2 or 3 specific points on the map will grant you access to a over time gold income.
Siege weapons are kinda expansive but they are way stronger but also slower than usual to make it a little bit more realistic. ^^ The goal is to destroy the enemies main building.
Is anyone interested?
Since this forum is mostly inactive you can msg. me any time from now. I will always be up for a match. Even a normal MP game. No matter if it's now or in 10 years ^^
Steam: licinius89
TS: Address: 178.33.77.80:1280 PW: 123 Just leave a msg. for me there
It is a 1 v 1 middle age on a kinda small map. A short description about it:
Both players have a equal base and automatic unit spawns. Longsword, Pikeman, Longbows, Crossbows, Cataphracts, Knights and Vikings. The pop Limit is kinda fair with 180 for each. Making kills will give you gold. Gold is used to buy siege weapons. Losing a unit will give you iron and this is used to buy special units.
This means if you are a good player and able to defeat your enemy in the field you get lots of gold and you can buy siege weapons. BUT the enemy will receive lots of iron due to it. Means he can catch up with special units. For example: Arquebuse, Samurai, Medic, Cuirassier, Achill, William, Phrophet. You can also inc. your pop limit with iron and upgrade your walls with iron. If you lose lots of troops you can upgrade your walls. Capturing and holding 1 2 or 3 specific points on the map will grant you access to a over time gold income.
Siege weapons are kinda expansive but they are way stronger but also slower than usual to make it a little bit more realistic. ^^ The goal is to destroy the enemies main building.
Is anyone interested?
Since this forum is mostly inactive you can msg. me any time from now. I will always be up for a match. Even a normal MP game. No matter if it's now or in 10 years ^^
Steam: licinius89
TS: Address: 178.33.77.80:1280 PW: 123 Just leave a msg. for me there