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Civilization Attributes

Posted: Sun Mar 01, 2009 10:22 pm
by Pinky
I took the time awhile ago to record a few things on AoC, regarding build times and such. I hope it helps!
*Note* I recorded using real time.

Jordan(Pinky)s Empire Earth civilization values.

Resources: 800 food 750 wood 800 stone 100 gold
I) Citizen (n) build time 11.85 seconds cost 50 food
Citizen (b) build time 10.40 seconds cost 40 food

II) Barracks (n) build time 17.88 seconds cost 225 wood
13.62 seconds (2 citizens)
10.82 seconds (3 citizens)
III) Sword (n) build time 13.69 seconds cost 30 iron 30 food
Sword (b) build time 9.5 seconds cost 24 iron 24 food
Sword no in-game upgrades (n) Hitpoints 400 Attack 29 Speed 12 Shock Armor 0 Arrow Armor 0
Upgrade Cost (n): 1) 60 iron and food 2) 120 iron and food.
Upgrade “Training Time” (n): 1) 16.5 seconds 2) 20.5 seconds.
Sword no in-game upgrades (b): Hitpoints 480 Attack 29+7 Speed 12+2 Armor +1 Shock +1
Upgrade Cost (b): 1) 48 iron and food 2) 96 iron and food.
Upgrade “Training Time (b): 1) 16.5 seconds 2) 20.5 seconds *note* upgrade times are the same on both accounts.

IV) Granary (n) build time 12.15 seconds cost 125 wood. *note* individual farms cost 50 wood.
1 farm = 50, 2 = 100, 3 = 150, 4 = 200, 5 = 250, 6 = 300, 7 = 350, 8 = 400. Total cost 525 wood.
Granary (b) build time 8.38 seconds cost 106 wood.*note* individual farms cost 42 wood and take 7.12 seconds to build.
Food gathering (farm) (n): 25.21 seconds to gather 15 units
a) 0.6 every 1 second. 4.8 every 1 second (8 citizens)
b) 1.2 every 2 seconds. 9.6 every 2 second (8 citizens)
Food Gathering (farm) (b): 19.05 seconds to gather 15 units.
a) 0.787 every 1 second. 6.29 every 1 second (8 citizens)
b) 1.574 every 2 seconds. 12.592 every 2 seconds (8 citizens)
Food gathering (forage patch) (n): 23 seconds to gather 15 units
a) 0.65 every second. 3.9 every 1 second (6 citizens)
Food gathering (forage patch) (b): 16.90 seconds to gather 15 units.
a) 1.06 every 1 second. 6.36 every 1 second (6 citizens)
b) 6.36 every 2 seconds. 12.72 every 2 seconds (6 citizens)
Food gathering (hunting) (n): 15.57 seconds to gather 15 units.
a) 0.96 every second. 5.7 every 1 second (6 citizens)
b) 0.96 every second. 3.84 every 1 second (4 citizens)
Food gathering (hunting) (b): 11.10 seconds to gather 15 units.
a) 1.35 every 1 second. 8.1 every 1 second (6 citizens)
b) 1.35 every 1 second. 5.4 every 1 seconds (4 citizens)
c) 1.35 every 1 second. 16.2 every 2 seconds (6 citizens)

V) Iron gathering (n): 34 seconds to gather 15 units.
a) 0.44 every second. 2.6 every 1 second (6 citizens)
b) 0.44 every second. 1.76 every 1 second (4 citizens)
Iron gathering (b): 25.5 seconds to gather 15 units.
a) 0.6 every second. 3.6 every second (6 citizens)
b) 0.6 every second. 2.4 every second (4 citizens)

**note** (b) = civilization bonous
(n) = no civilization bonous
***note*** I originally made this just for me to understand but it is not too complicated if you dont understand somthing let me know and ill try my best to describe it.

Re: Civilization Attributes

Posted: Tue Nov 24, 2009 12:10 pm
by SlipKnoT
why the need for this?

Re: Civilization Attributes

Posted: Tue Nov 24, 2009 12:53 pm
by Hello0
and why in training area Oo

Re: Civilization Attributes

Posted: Tue Nov 24, 2009 1:01 pm
by PeLlE
Kinda usefull imo! Ty :)