He's may known for some from the Liga 1v1 tournament under the name J2.
http://www.youtube.com/user/MidknightsE ... XCO3vCPrBE
Tell me what u guys think of it
No.snupi wrote:Why is he making towers instead of a wall around his base? A wall gives way more protection and is always the better choice.

Fixedsnupi wrote:Towers give more protection and are almost always the better choice.
Ghost wrote:Fixedsnupi wrote:Towers give more protection and are almost always the better choice.
You don't ever make 4 towers. (OK, so there are some very rare occasions where 4 towers are better than 3 towers + houses/partial wall, but we don't need to consider those here because they almost never occur)snupi wrote:Well you see even with towers the enemy can rush in and kill some citizen, and you can only make 4 towers so its hard to cover both mines, food patch, farms, animals and wood cutters.
Towers are a big deal for swords, at least small numbers of swords. And they're a PITA for medium amounts of swords as well providing that you've got some units in the area.snupi wrote:Towers are no big deal for swordsmen or cataphracts due to their heavy armor.
If your opponent is good, they rush you. If they rush you and you're making a wall, you never finish the wall, loose the wall citizens, and loose additional citizens because the only deterrence factor is your army. Then you're down economically, and they eventually crush you.snupi wrote:But with a wall, the enemy can not sneak into your base and eco kill you. If he is knocking on the wall you have enough time to react and bring your army in position. If you don't have enough army you can still repair the wall from behind or make a second wall.
You can't build the stupid wall. You can build the towers. The towers that you build help you to defend. The wall you don't finish doesn't help you to defend, it just feeds your opponent some citizens. When you don't finish the wall, you have to focus a lot more on defense than you would have had to with towers.snupi wrote:With towers the enemy can always do suprise attacks so you always need some military units in your base but with a wall you can go full out and have enough time to go back to your base if you are being attacked. Also with a wall in team games you will have enough time to request help from your allys but with towers you have no time the enemy will just rush in and destroy everything.
Walls are shit early game. Towers are good early game. Walls get better as the game goes on. Walls are so bad early game that if you make one, you're BEGGING to be raped by any competent rush.snupi wrote:Thus you see my argumentation wins and you will realise that a wall is better for protection.

Ye fucked up liga :OOmega wrote: Cataphracts? Seriously? No one makes or uses them, and they get raped by towers. People don't even use them on GameRanger (except I use them there sometimes as a joke on noobs), and I've buffed the shit out of them there. They're just a bad unit
Nino uses them in aoc >_>, his awesome Knight + cataphract mix, after f11 20 some balista's, longbows, crossbows & longswords mixed in... lol.Omega wrote: Cataphracts? Seriously? No one makes or uses them, and they get raped by towers. People don't even use them on GameRanger (except I use them there sometimes as a joke on noobs), and I've buffed the shit out of them there. They're just a bad unit

Users browsing this forum: No registered users and 56 guests