4 vs 4 Bomber Civilization
Posted: Wed Dec 23, 2009 2:21 am
Aircraft - Bombers
Attack
Speed
Hit points
Cost reduction
Aircraft - Fighters
Attack
Aircraft - Helicopters
Build time decrease (Thrown in to spend the 1 "free" point--substitute anything you want instead)
Buildings, walls, and towers
Attack
Range
Build time decrease
Economy
Iron mining
Gold mining
General
Pop cap
Field Cannon and Anti Tank
Hit points
Infantry Ranged
Range
Siege Weapons and Mobile AA
Attack
Range
Note: This civilization is not intended to bomber-rush anyone at the start--it does not have bomber build time decrease. It is also not intended to mass fighters; if you make more than 15 fighters, you, or your wing, are doing something very wrong.
Attack
Speed
Hit points
Cost reduction
Aircraft - Fighters
Attack
Aircraft - Helicopters
Build time decrease (Thrown in to spend the 1 "free" point--substitute anything you want instead)
Buildings, walls, and towers
Attack
Range
Build time decrease
Economy
Iron mining
Gold mining
General
Pop cap
Field Cannon and Anti Tank
Hit points
Infantry Ranged
Range
Siege Weapons and Mobile AA
Attack
Range
Note: This civilization is not intended to bomber-rush anyone at the start--it does not have bomber build time decrease. It is also not intended to mass fighters; if you make more than 15 fighters, you, or your wing, are doing something very wrong.