Mod DM Base Hug/Wing

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Ghost
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Mod DM Base Hug/Wing

Post by Ghost »

This is NOT for zook rushing since there's obviously not any viable bonuses that allow you to flood zooks. This is mainly for making more powerful units such as 120mm AT, snipers, and of course artillery but the bonuses work for bazookas, mortars, MGs and marines. There's also some tank ups, since they are a power unit and are always good mixed in, no matter what you make. Good for spamming into unprotected AA and economies.

Aircraft - Fighters
  • 20% Speed
Citizens & Fishing Boats
  • 20% Speed
Civ - Bldgs, Walls, & Towers
  • 20% Attack
    30% Build Time Decrease
    20% Range
Civ - General
  • 20% Mountain Combat Bonus
Field Cannon & Anti-Tank Guns
  • 20% Attack
    20% Range
Infantry - Ranged
  • 30% Build Time Decrease
    20% Range
Siege Weapons & Mobile AA
  • 25% Attack
    30% Build Time Decrease
    20% Cost Reduction
    20% Range
    25% Rate of Fire
Tanks
  • 30% Build Time Decrease
    20% Range

About the download: when loaded says "-"
Attachments
12 ModDM - Base Hug.civ
(77 Bytes) Downloaded 361 times
"Nothing is foolproof to a sufficiently talented fool."
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day

Easy
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Re: Mod DM Base Hug/Wing

Post by Easy »

what do you use as Los? since anti tanks seem to be not decoys, balloon or air???

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Omega
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Re: Mod DM Base Hug/Wing

Post by Omega »

Easy wrote:what do you use as Los? since anti tanks seem to be not decoys, balloon or air???
Snipers = Win.
Image

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Arntzen
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Re: Mod DM Base Hug/Wing

Post by Arntzen »

I really liked this civ!
A Good Place to Start: viewtopic.php?f=75&t=3884
Click to download: eC Civilization

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