Pop Cap Challange EEc-style.
- Arntzen
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Pop Cap Challange EEc-style.
Rules: Use standard Mid SH 1v1 Settings. Stop the clock at f11 10 (10.05 is maximum).
*UPDATE:
*UPDATE:
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- Civ Nazi
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Re: Pop Cap Challange EEc-style.
dont no why ur being all secretive about it we all know ur using ca
- eeralf_
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Re: Pop Cap Challange EEc-style.
u give up on my records .
ok, it means no expansion , plain map, thats all?
Edit: Taco, only with Ca it can work, cuz cheapest unit for pop, also u can spend full Food on Cits and cuting wood is a little faster than colect food (ok this mean for farming, Maybe animals a little faster)
ok, it means no expansion , plain map, thats all?
Edit: Taco, only with Ca it can work, cuz cheapest unit for pop, also u can spend full Food on Cits and cuting wood is a little faster than colect food (ok this mean for farming, Maybe animals a little faster)
- Arntzen
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Re: Pop Cap Challange EEc-style.
Meh, change of map-type kinda ruined it for me.
@Taco: Being secretive is better than showing everything and tell people: "do exactly what I did just a bit faster."
Not sure if I maybe should have changed it to f11 20 on EEc to get more possibilities, I dunno.
@Taco: Being secretive is better than showing everything and tell people: "do exactly what I did just a bit faster."
Not sure if I maybe should have changed it to f11 20 on EEc to get more possibilities, I dunno.
- Arntzen
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Re: Pop Cap Challange EEc-style.
I tried again:
I also tried the f11 20 Pop Cap Challenge, same rules apply:
- Ghost
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Re: Pop Cap Challange EEc-style.
Dude I used to be able to get full pop with Coli in 40-45f11 using a regular Indy SH Dragoon start/civ in an actual 1v1 game. If you can't do that with a specialized civ and start in 20f11 then you're doing it wrong.
"Nothing is foolproof to a sufficiently talented fool."
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
- Arntzen
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Re: Pop Cap Challange EEc-style.
Show me then
EDIT: That was my second attempt. First I got 380.
EDIT: That was my second attempt. First I got 380.
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- Civ Nazi
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Re: Pop Cap Challange EEc-style.
ghost the age is middle not indy. shit moves slower in mid, slaves mine slower. dw bud i got u
- Ghost
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Re: Pop Cap Challange EEc-style.
I know that silly goose but for this CA are cheaper and you use a civ stacked with eco and cr/btd bonuses. Mid is only one mining bonus behind Indy. My goon civ has hunting, not wood, and wood gathers faster anyway.
"Nothing is foolproof to a sufficiently talented fool."
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
- eeralf_
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Re: Pop Cap Challange EEc-style.
i kill this with my rush sword civ .
edit: sry i use always exp, so it dont work, but no problem i try it without next
Proooooost!!!!
edit: sry i use always exp, so it dont work, but no problem i try it without next
Proooooost!!!!
- Arntzen
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Re: Pop Cap Challange EEc-style.
No one beat it yet?
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- Arntzen
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Re: Pop Cap Challange EEc-style.
Thank you tool, that was very informative.
- Omega
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Re: Pop Cap Challange EEc-style.
I might try to beat it sometime this week. It's definitely beatable.
- eeralf_
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Re: Pop Cap Challange EEc-style.
lol omega, u post last 2 months no post or so, and this ur first post, sry man
and u think not about other posts have more sense, reasons or so
Proooooooooost!
edit:
ralf
and u think not about other posts have more sense, reasons or so
Proooooooooost!
edit:
ralf
Last edited by eeralf_ on Tue Sep 11, 2012 3:10 pm, edited 1 time in total.
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