Hey,
For p2n games it would be really nice if Siegestowers can enter Transsportships too. What u guys think about this and is it possible to change it ?
Siegetowers in Transportships
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- Arntzen
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Re: Siegetowers in Transportships
I feel like this is only gonna help vs a retard wall where ur able to land and then use the ST to get over the wall. In this situation u can use reli or rams. Tho I wud not mind this being added. Also I hope you are thinking EMPTY ST's (so you have to place the army inside the ST's after u have landed also that transportships still have same unit-limit) if not then this wud be to powerfull.
This wud be cool, but is it worth to make a new patch because of this? Dont think so.
This wud be cool, but is it worth to make a new patch because of this? Dont think so.
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Re: Siegetowers in Transportships
I can already tell you that if this were done, one of two things would happen:
1) If a siege tower that had units was loaded into the transport, it would be allowed. Which is bad.
2) If a siege tower that had units was loaded into the transport, the game would crash for everyone. Which is bad.
1) If a siege tower that had units was loaded into the transport, it would be allowed. Which is bad.
2) If a siege tower that had units was loaded into the transport, the game would crash for everyone. Which is bad.
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Re: Siegetowers in Transportships
Hey,
To your 2nd argument i cant say anything, its just an idea to improve gameplay but I have no Idea if it is able to realize.
An other way, but i think strange one, is that a citz (or new a unit) is able to build siegetowers which are more expensive compared to the siegetowers of the siege factory.
Yeah thats the normal playing but often coasts are completely covered with temples and the wall has lot of HP because of Ishtar. So u cant do any shit unless u put a lot of time into it but that makes it very uneffective.I feel like this is only gonna help vs a retard wall where ur able to land and then use the ST to get over the wall. In this situation u can use reli or rams.
I dunno if its possible to have different population cost count on ships compared to general. Siegetowers can carry 8 units and cost 2 pop. So on a ship they should cost 10 slots/pop. So it wont make any difference if they filled with units or not. For heavy Siegetowers then 14 slots/pop.1) If a siege tower that had units was loaded into the transport, it would be allowed. Which is bad.
2) If a siege tower that had units was loaded into the transport, the game would crash for everyone. Which is bad.
To your 2nd argument i cant say anything, its just an idea to improve gameplay but I have no Idea if it is able to realize.
An other way, but i think strange one, is that a citz (or new a unit) is able to build siegetowers which are more expensive compared to the siegetowers of the siege factory.
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Re: Siegetowers in Transportships
You are right in that this would sometimes be the better choice. Also I really like that you're voiceing idea's to make this game better. Looking at Omega's reply I'm sure it just is not possible!
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