Description:
Really the only difference between this and my wing civ is swap club bonuses for spears, swap iron mining for farming, and add bomber speed. I prefer to help my wing tower and push with siege, so that's why I leave those bonuses in. As a pocket, you should be the one getting siege first anyway. I wouldn't consider taking cit HP over siege cost reduction solely because of the huge factor siege cost reduction has for a pocket.
I leave iron out because you shouldn't be making a TON of spears. You make a sizable army to defend (since spears get dominated by towers) and try to lose the least amount of units as possible. Farming really lets your economy take off once you hit Copper and in the long run you'll have a tad more pop space for army since you'll need less cits on farms, and you should be able to get your mines populated to 50 citizens faster.
Aircraft - Bombers
- 20% Speed
- 20% Speed
- 15% Cost Reduction
20% Range
- 20% Farming
20% Hunting and Foraging
- 15% Pop Cap
- 25% Attack
20% Cost Reduction
20% Hit Points
20% Speed
- 20% Cost Reduction
20% Range
Size: 61 B
Pre 2 Nano SH - 4v4 Pocket