Links to the rest of the Infantry wars games are at the bottom:
I've written several scenarios with what I call the 'infantry wars' (inf wars for short) format so I decided to make a thread to fully explain exactly what it is.
In every infantry wars game the goal is to win by getting a preset amount of gold, where you earn gold by achieving an objective. In each game, the player's resources are used as counters:
GOLD = Your score
STONE = Your opponent's score
IRON = Your kills
The objective is what makes each infantry wars different. The objective is never to get the most kills. Instead, the objective is based around achieving some superiority over your opponent in the areas of general map control, unit/battle positioning, choke point management, and/or war risk management. However, your infantry upgrade when you get kills, and having superior infantry units obviously always helps to achieve the objective.
Each infantry wars game has a different map layout, respawn rate, and amount/speed/LOS of scouting ballons.
The major things each infantry wars game has in common is:
1. You spawn gunman infantry and your spawn upgrades as you get more kills. All infantry units have a range of exactly 9 and a speed of exactly 17 - besides this, there are no other unit enhancements(attack, HP, etc.) - except for the Black Robe. In every game I've written and am currently working on, you achieve an upgrade every 200 kills.
The upgrade order is always the same:
* Arquebus
* Musketeer
* Grenadier
* Doughboy
* Marine
* Sentinel
* Guardian
* Black Robe
2. You get 2 warrior heros (Napoleon) to give morale to your nearby troops. They respawn when they die(including if you delete them), but each time your opponent dies your opponent gets credit for 25 kills.
3. The map has mountains, hills, and valleys and uses the games mountain combat bonus as a main feature. Fighting from the top of a mountain/hill is usually an extreme advantage, while fighting from the bottom a disadvantage.
* The cliff height goes as high as 8 for all current games. Fighting units at the bottom of a cliff height 8 is immediate death.
* The objective is never to get the most kills.
4. The spawn area for each player is protected by overpowered towers, making attacking your opponent's base directly impossible. You can only win by achieving the stated objective of the game.
Some minor things each game has in common:
5. Orange is the 'referee' CPU in all games and does absolutely nothing.
6. All games have an Orange 'University area' in the top left corner. The names of all objects in the corner help to explain the game. Hover your mouse over the objects in this area to see.
7. All infantry wars games are 1v1 and in a 'BLUE vs. RED' format. Host is always BLUE.
* If I make more than 1v1 I will add more colors.
Current Games (Gameplay footage included in each thread)
Lighthouse Domination:
Thread: viewtopic.php?f=94&t=171665&p=231675
Capture lighthouses throughout the map to earn gold. More lighthouses = more gold. First to 1500 gold wins.
Capture the flag Classic:
Thread: viewtopic.php?f=94&t=171667
Capture the flag in front of your opponent's base and bring it back to your base (where your flag starts) to earn 1 gold. First to 5 gold wins.
Kill the Castles:
Thread: viewtopic.php?f=94&t=171670
You and your opponent each start with 3 castles equally spaced on the map, in sandpits. When you kill all 3 of your opponent's castles, they all respawn and you get 1 gold. First to 5 gold wins. Fighting from inside a sandpit is an extreme disadvantage.
King of the Pit:
Thread: http://save-ee.com/viewtopic.php?f=94&t=171672
The map is a reverse mountain, in the center of which is the pit. Both players start on opposite sides of the top of the mountain.
1 Flag Capture the Flag:
Thread: viewtopic.php?f=94&t=171674
Capture the flag in the center and bring it to your scoring area, which is far from your base. If your flag carrier dies, then the flag respawns in the center but closer to your opponent's spawn area. You only have 10 f11 to score.
Maintain an infantry unit in the center pit while your opponent has none to score gold. First to 200 gold wins.
---
Special thanks to my beta testers, including:
K4mpfNud3l
FrancoisPhilandor
What is an Inf Wars scenario?
For discussion about scenarios! Post your scenarios, comment on others' scenarios, discuss triggers, and so on.
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talking_celery1
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