Animal Mechanics?!

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LacRimoSa
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Animal Mechanics?!

Post by LacRimoSa »

hej,
Back when i was playing more, I knew the timer for hippos to breed.
Mostly in liga-pre, you could hunt the first hippo and at a certain time, lure the second and it will breed at your capitol shortly before you kill it.
So you could have 3 hippos instead of 2.
Anyone knows the timer?

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LacRimoSa
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Re: Animal Mechanics?!

Post by LacRimoSa »

I tested it myself, a third hippo spawns as f11 10
I hope it helps someone.

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Arntzen
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Re: Animal Mechanics?!

Post by Arntzen »

When you tested this, did you test it once? How many other animals were close by? (aka did you have 1, 2 or 3 hunt)?
In my experience the breed-time really depends on how many hunt you got. For example, if you take 1 hippo and 1 goat (using 6 on hippo and 2 on goat) almost in the beginning of the game, and the other grown goat does not breed before the hunt u've already killed is gone, you can be pretty sure you got a 3rd hunt closeby.

I have to be honest, that I've not tested much on hippo/walrus. Usually I just take both of them, and then control the other hunt (which i find a lot more reliable).
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LacRimoSa
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Re: Animal Mechanics?!

Post by LacRimoSa »

I have no clue about goats and horses etc. but skulls and me tested a perfect strat for liga pre.
And it involved pulling the hippo/walrus at close f11 10 and getting a third hippo.

I cant say it works 100% though, I have not tested it enough.

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_nitro_
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Re: Animal Mechanics?!

Post by _nitro_ »

its f11 10 in nano age in low ages is longer.
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LacRimoSa
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Re: Animal Mechanics?!

Post by LacRimoSa »

_nitro_ wrote:its f11 10 in nano age in low ages is longer.
No, I tested it pre, middle age and mod. It was f11 10 every time.

I believe that other herds like horses etc do not influence hippos/walrus.

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