TTP

For discussion about scenarios! Post your scenarios, comment on others' scenarios, discuss triggers, and so on.
Post Reply
User avatar
lightnessking.
Nemesis
Posts: 2050
Joined: Fri Nov 27, 2009 9:27 pm

TTP

Post by lightnessking. »

Hey, I want to know if people still playing this scenario.

There is a little bug, when the enemy spawns it sometimes starts to attack your towers right, it's pretty lame in my opinion.

I was thinking of it and I might found a solution to fix this, but first I want to know if people still playing this scenario before spending time on it.
You cannot make another post so soon after your last.

CoHellbound
Basic Member
Posts: 43
Joined: Fri Dec 10, 2010 8:21 pm
Lobby Username: <Co> Hellbound

Re: TTP

Post by CoHellbound »

3 triggers should fix it..
[Area] Where the units* start out, and should be controlled
[Area 2] Where the units destination is
[Object] All Player* units.
[Effect] Task object to Area 2

Trigger:
If [Object] exists in [Area] for [<3 seconds]
[Effect]


*enemy player

Therefor, if the units start attacking, they'll be auto tasked to the goal. This is ALREADY present in the triggers, BUT non player units sometime have a mind of their own.
Dyslexic, Obsessive, Compulsive...

User avatar
Ghost
Administrator
Posts: 1894
Joined: Fri Nov 07, 2008 12:25 am
Lobby Username: [-Ts-] Ghost
Location: San Francisco, CA, USA

Re: TTP

Post by Ghost »

You need to create many separate areas along the path and give them a similar trigger to the one you described. Often they will spawn then attack, but only after having moved outside the spawn.

I do like to play scens quite a bit, but it seems that the enthusiasm for them has died off as of lately. I'm sure it will return. It's up to you if you want to try fixing it. I can live without a fix though.

And if you play like a retard and somehow block the path like you can in some versions of Vortex TD, then you really can't stop it.
"Nothing is foolproof to a sufficiently talented fool."
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day

User avatar
lightnessking.
Nemesis
Posts: 2050
Joined: Fri Nov 27, 2009 9:27 pm

Re: TTP

Post by lightnessking. »

@cohellbound, I was thinking of a way easier construction of a trigger, which is not present in the scenario yet =P.
You cannot make another post so soon after your last.

User avatar
SKULLS
Senior Member
Posts: 224
Joined: Fri Nov 07, 2008 1:58 am
Lobby Username: [-Ts-] SKULLS
Location: New York / Pennsylvania USA

Re: TTP

Post by SKULLS »

I miss playing TTP and Tp
Strength and Honor

CoHellbound
Basic Member
Posts: 43
Joined: Fri Dec 10, 2010 8:21 pm
Lobby Username: <Co> Hellbound

Re: TTP

Post by CoHellbound »

Okay Omega.

Make a statue, if any on a specific team clicks it for 3 seconds then it will task all enemy units to the goal...
Problem solved, on demand "keep moving" button.
Dyslexic, Obsessive, Compulsive...

User avatar
Arntzen
Administrator
Posts: 1983
Joined: Sun Jan 17, 2010 4:13 am
Lobby Username: _[eC]_Arntzen_
Location: Norway

Re: TTP

Post by Arntzen »

TP 1v1 anyone? Whisp me in lobby ( ill be under the name: ][][-Kazter-][-MW-] )
A Good Place to Start: viewtopic.php?f=75&t=3884
Click to download: eC Civilization

dankizzo
Forum Noob
Posts: 5
Joined: Tue Mar 15, 2011 1:51 am
Lobby Username: dankizzo

Re: TTP

Post by dankizzo »

WORD UP!

TTP, TP, MTP, ... rock on buddy. That's my world.

I looooove scens. Can't find anyone to play anymore tho... Would be awesome to have a H&R, Bridge xing, base defense and so on again....

Lets arrange a meeting in the lobby!

I'll be :::CYAN::: as I was way back, when I was famous. But I reckon ppl don't remember me in this fast lane world ;) :mrgreen:
Second place is a fancy word for losing

User avatar
lightnessking.
Nemesis
Posts: 2050
Joined: Fri Nov 27, 2009 9:27 pm

Re: TTP

Post by lightnessking. »

CYAN is a famous color sir. Everyone knows CYAN.. |O_O|
You cannot make another post so soon after your last.

Post Reply

Return to “Scenario Discussion”

Who is online

Users browsing this forum: No registered users and 6 guests