Hello,
I attempting to make a multiplayer scenario, that awards victory to the player or team that builds a town center on a center hill and controls it for ten minutes, and I have the trigger working, but need a way for a timer to be shown, when the trigger starts. Is this possible.
Scenario with victory condition
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- lightnessking.
- Nemesis
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Re: Scenario with victory condition
late reply; you can show a trigger by sending chat messages to the desired player.
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Re: Scenario with victory condition
how do you do that, I have it send a message saying a player will win if the capitol is in the middle area, but there is no count down is there a trick to that.
The reason this matters is that it is a multiplayer scenario and each player needs to see the countdown on their screen.
The reason this matters is that it is a multiplayer scenario and each player needs to see the countdown on their screen.
- lightnessking.
- Nemesis
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- Joined: Fri Nov 27, 2009 9:27 pm
Re: Scenario with victory condition
The only thing I could come up with right now is have a trigger that fires a lot of other triggers with the countdown messages. (I currently dont have a device with EE on, so cant really check.) Could you perhaps clarify what EXACTLY you want and I could look into that in EE later if you want.
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Re: Scenario with victory condition
Ok, what I want is to award victory to the player/team that builds a capitol in the middle area, while providing a countdown timer for all players, is that possible.
The first part is fairly simple, but the second part is more complex.
The first part is fairly simple, but the second part is more complex.
- lightnessking.
- Nemesis
- Posts: 2050
- Joined: Fri Nov 27, 2009 9:27 pm
Re: Scenario with victory condition
ill try when i have time, havent been around much lately though.
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