Scenario with victory condition

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jnbooker15
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Scenario with victory condition

Post by jnbooker15 »

Hello,
I attempting to make a multiplayer scenario, that awards victory to the player or team that builds a town center on a center hill and controls it for ten minutes, and I have the trigger working, but need a way for a timer to be shown, when the trigger starts. Is this possible.

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lightnessking.
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Re: Scenario with victory condition

Post by lightnessking. »

late reply; you can show a trigger by sending chat messages to the desired player.
You cannot make another post so soon after your last.

jnbooker15
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Re: Scenario with victory condition

Post by jnbooker15 »

how do you do that, I have it send a message saying a player will win if the capitol is in the middle area, but there is no count down is there a trick to that.
The reason this matters is that it is a multiplayer scenario and each player needs to see the countdown on their screen.

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lightnessking.
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Re: Scenario with victory condition

Post by lightnessking. »

The only thing I could come up with right now is have a trigger that fires a lot of other triggers with the countdown messages. (I currently dont have a device with EE on, so cant really check.) Could you perhaps clarify what EXACTLY you want and I could look into that in EE later if you want.
You cannot make another post so soon after your last.

jnbooker15
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Re: Scenario with victory condition

Post by jnbooker15 »

Ok, what I want is to award victory to the player/team that builds a capitol in the middle area, while providing a countdown timer for all players, is that possible.
The first part is fairly simple, but the second part is more complex.

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lightnessking.
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Re: Scenario with victory condition

Post by lightnessking. »

ill try when i have time, havent been around much lately though.
You cannot make another post so soon after your last.

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