These units are based on my knowledge of the game mechanics, which admittedly is far from perfect. These ideas are UNTESTED practically, and therefore may not fill the relationship holes I have tried to fill. Please keep that in mind. If you think they will not function as expected feel free to explain why and suggest ways to amend.
My suggestions are as follows, and please don't comment UNTIL you have actually thought about them (in other words no knee-jerk reaction). Once you HAVE thought about them, constructive comments, suggestions and opinions are of course encouraged. The "Strong Against, Week Against, Roughly Even Against" relationships represent the holes I attempted to fill.
EDIT: The units listed have all had their attributes augmented. Using the stats I posted, none of the units are duplicates, all are uniquely attributed. I simply used those units for their epoch-appropriate skins.
- Persian Immortal
Available: Bronze - Dark
Attributes: Infantry Spear
Hit Points - 190
Attack - 20
Speed - 16
Arrow Armor - 10
Cost: 30 food / 30 iron
Strong Against:
Chariot Archers, Elephant Archers, Simple Bowman, Composite Bowman, Xbows
Week Against:
Phalanx, Bronze Cav, Barbarians, Persian Cavalry
Roughly Even Against:
Short Swords, Vikings, Cataphracts, Javalins, Pilums
Notes:
Unknown against: Horseman, War Elephants - Moorish Infantry
Available: Bronze - Dark
Attributes: Infantry Sword
Hit Points - 190
Attack - 20
Speed - 16
Pierce Armor - 8
Cost: 30 food / 30 iron
Strong Against:
Phalanx, Vikings, Cataphracts, Persian Cav, Pilums, Simple Bowman
Week Against:
Chariot Archers, Elephant Archers, Barbarians
Roughly Even Against:
Short Swords, Bronze Cavalry, Composite Bowman, xbows
Notes:
Unknown against: Horseman, War Elephants - Samurai
Available: Middle
Attributes: Infantry Sword
Hit Points - 250
Attack - 45
Speed - 9
Shock Armor - 15
Pierce Armor – 15
Cost: 45 food / 40 iron
Strong Against:
Swords, Vikings, barbarians, Pilums, Cataphracts
Week Against:
CA, xbow, Longbows, Trebs, Persians cav
Roughly Even Against:
Knights, Pikes, Longbow, Balistas, morrish cav
Notes:
Great for slut defending.
Crap at rushing and cit/hunt rape because of slow speed and high cost. - Spanish Infantry
Available: Middle
Attributes: Infantry Spear
Hit Points - 250
Attack - 40
Speed - 16
Arrow Armor - 4
Cost: 45 food / 45 iron
Strong Against:
Longbows, xbows, Siege, Balistas, CA
Week Against:
Barbarians, Persian Cav, Pilums, Knights, Morrish Cav, Pikes
Roughly Even Against:
Cav Archers, Swords, Vikings, Cataphracts
Notes: - British Infantry
Available: Imperial - Industrial
Attributes: Infantry Ranged (gun)
Hit Points - 390
Attack - 50
Range - 7
Speed - 9
Gun Armor - 10
Cost: 60 food / 60 gold
Strong Against:
Halberdiers, Musketeers, Carabineers, Culverins, Grenadiers,
Week Against:
Sharp Shooters, Elite Guards, Royal Cuirassiers, Imperial Cuirassiers, Bronze Cannons, Serpentine Cannons
Roughly Even Against:
Hand Cannoneers, Bombards, Basilisks, Dragoons
Notes: - German Infantry
Available: WWI
Attributes: Infantry Ranged
Hit Points - 470
Attack - 52
Range - 6
Speed - 12
Cost: 100 / 100
Strong Against: TOO TIRED, I’LL BREAK EM DOWN ANOTHER TIME IF I HAVE TO
Week Against:
Roughly Even Against:
Notes: - Black Robe
Available: Digital - Nano
Attributes: Infantry Ranged (gun)
Hit Points - 800
Attack - 74
Range - 5
Speed – 11
Gun Armor – 20
Laser Armor - 10
Cost: 100 food / 100 gold
Strong Against: TOO TIRED, I’LL BREAK EM DOWN ANOTHER TIME IF I HAVE TO
Week Against:
Roughly Even Against:
Notes: - Cargo Truck
Available: WWI - Modern
Attributes: Special
Hit Points - 700
Speed – 12
Gun Armor – 60
Transport – 6
Cost: 150 food / 150 gold
Strong Against:
Guns
Week(er) Against:
Tanks, Siege
Notes: - Pre Heroes
Hierakles, Achilles - Stone Heroes
Pericles, Gilgamesh