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Indy Sh gren wars Build orders

Posted: Tue Mar 03, 2009 3:12 pm
by [-Ts-] Tricky
Indy Sh Gren Wars

H = capitol
C = citz
B= Barracks

How I start off:

H c c c c
Left click off capitol to not too be on capitol still
Hold shift tabs x 6 then right click too iron left click off too deactivate off active citz
Hold shift tab x 6 then right click too second iron mine and left click off
Then highlight 3 citz click b then highlight another 3 citz and click b then highlight another 2 citz and click b
After citz completed barracks put 6 on forage and rest on animals
Keep making inf and citz

Re: Indy Sh gren wars Build orders

Posted: Mon Oct 14, 2013 8:28 am
by Black Star
Just Reading through this ans wondering how tricky Playing gren without civilization :O

Re: Indy Sh gren wars Build orders

Posted: Mon Oct 14, 2013 2:19 pm
by lightnessking.
Just reading through this and wondering why he's not playing faster than this...

hc instead of hcccc

click off capitol? why not just press tab shift tabtabtabtabtab ctrl1 -> iron ? easy np.
another tab shift tabtabtabtabtab ctrl2 -> iron.

Pick civ.

build raxes with 3x2 citz and send other 2 citz to hippo's
shift rally 6 rax builders to nearest tree
rally capitol to tree and add more citz to queue.
settle iron's.
When hippo's get back to capitol kill it obviously.
Gather wood until 112 wood for farm (if you have secondary hunt, else settle/farm on forage patch.)
Build farm at hunt spot with 1 cit while gathering food with remaining woodcutters on the hippo's.

Win the game.

Re: Indy Sh gren wars Build orders

Posted: Mon Oct 14, 2013 7:02 pm
by Captain Nemo
don't think u get what click off capitol means. u need to click on the map to deselect the cpitol. otherwise u send a rally point on first iron. and again when u sent the 6 cits away, u need to do it again. very detailed by tricky :D but agree with the on wood part so u can get the settle before going to forage. I prefer settlement on forage first and farm to hunt but farm is ok

Re: Indy Sh gren wars Build orders

Posted: Tue Oct 15, 2013 2:42 am
by lightnessking.
Captain Nemo wrote:don't think u get what click off capitol means. u need to click on the map to deselect the cpitol. otherwise u send a rally point on first iron. and again when u sent the 6 cits away, u need to do it again. very detailed by tricky :D but agree with the on wood part so u can get the settle before going to forage. I prefer settlement on forage first and farm to hunt but farm is ok

I do know what click off capitol means, it's just useless. you could press tab BEFORE shift tabtabtabtabtab and you will select a citizen before adding up the other 5 citz. Therefore, this is faster than clicking off capitol.

Re: Indy Sh gren wars Build orders

Posted: Tue Oct 15, 2013 7:01 am
by Captain Nemo
that would definitely slow me down. much faster (for me) to just throw in a mouseclick. well much faster idk we're talking 1-2 secs f11 which is insignificant

Re: Indy Sh gren wars Build orders

Posted: Tue Oct 15, 2013 7:53 am
by Arntzen
Captain Nemo wrote:that would definitely slow me down. much faster (for me) to just throw in a mouseclick. well much faster idk we're talking 1-2 secs f11 which is insignificant
Why? You're doing 1 more command than lightness..

Re: Indy Sh gren wars Build orders

Posted: Tue Oct 15, 2013 8:10 am
by Captain Nemo
1) because Im used to the mouseclick thing.
2) because the click is a right hand action and the only thing that can slow me down is an extra action with my left hand.
3) cause it would take extra coordination with my left hand having to to push tab, then hold shift and push the next 6 tabs. It's faster to me to push and hold shift first and then push tab 7 times.
4) this is stupid discussion about maybe 1 sec f11
5) I don't even use this start, I use lasso for first 7 cause lag has caused the other thing to mess up too many times where I end up with 4-6 cits instead of the wanted 7.