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middle sh everything

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Re: middle sh everything

Postby Arntzen » Sat Jan 15, 2011 10:04 pm

CA BOOM:
4v4: expan, ca: att, range, spd, building: cr eco: gold mining bali: range, att mountain cb bonus, pop cap seige: range

We sadly cant afford all this. I dont know how u will change it, but how does:
"Expan, ca: att range spd cr, gold mining, pop cap, bali range" sound?
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Re: middle sh everything

Postby Eisregen » Sun Jan 16, 2011 4:47 am

cb bonus? what is this?
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Re: middle sh everything

Postby Arntzen » Sun Jan 16, 2011 5:02 am

Mountain Combat bonus
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Re: middle sh everything

Postby Eisregen » Tue Jan 18, 2011 6:57 am

i have both civs.
when i know i have more time in a 4vs4 and my wing is good rusher i use a ca civ without cr but bali rang+atk .
when i have bad wing or good rush enemys i use faster ca civ with cr.
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Re: middle sh everything

Postby taco » Wed Jan 19, 2011 5:48 am

Kazter wrote:CA BOOM:
4v4: expan, ca: att, range, spd, building: cr eco: gold mining bali: range, att mountain cb bonus, pop cap seige: range

We sadly cant afford all this. I dont know how u will change it, but how does:
"Expan, ca: att range spd cr, gold mining, pop cap, bali range" sound?


due to the expan being changed from 25 points to 30 points
i cant b bothered re configuring my civs however mccb is the least important thing in the civ, if that doesnt get enouh id get rid of seige range, no doubt other civs will now be out of wack so inqure about them as u want to use them and ill let u no what to get rid off
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Re: middle sh everything

Postby lightnessking. » Wed Jan 19, 2011 9:27 am

we should have a mod where everyone has the same civ, without the retarded things ( camoflage, fire arrows etc..) but with EVERYTHING in civ, that would be a very nice battle imo.
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Re: middle sh everything

Postby Arntzen » Wed Jan 19, 2011 2:24 pm

taco wrote:due to the expan being changed from 25 points to 30 points
i cant b bothered re configuring my civs however mccb is the least important thing in the civ, if that doesnt get enouh id get rid of seige range, no doubt other civs will now be out of wack so inqure about them as u want to use them and ill let u no what to get rid off


I made all ur civs, and the cav boom civ for 4v4 was the only one that didnt work. Meaning it's the only one you need to change in this post. If u take away mccb and seige range u end up with 1point.

lightnessking4you wrote:we should have a mod where everyone has the same civ, without the retarded things ( camoflage, fire arrows etc..) but with EVERYTHING in civ, that would be a very nice battle imo.


Have you tried the Mid Sh no civ games? Very fun game that makes all units more ballanced, also gives the ability to swap unit in the middle of the game. After played it like 5 times i find it abit more interesting. (4v4 is played on medium map since all units are slower).
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Re: middle sh everything

Postby lightnessking. » Wed Jan 19, 2011 5:14 pm

it should be expand plus mettalurgy or just only expand that would be great
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Re: middle sh everything

Postby Arntzen » Wed Jan 19, 2011 5:57 pm

Then call game: Mid sh, only expan/meta in civ. simple as that!
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Re: middle sh everything

Postby taco » Thu Jan 20, 2011 4:45 am

well then use that 1 point for cit att, or proph btd
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Re: middle sh everything

Postby lightnessking. » Thu Jan 20, 2011 8:31 am

lol, expandsionism + metallurgy is 99 points :P?
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Re: middle sh everything

Postby Arntzen » Thu Jan 20, 2011 8:58 pm

taco wrote:well then use that 1 point for cit att, or proph btd


thx! :D

lightnessking4you wrote:lol, expandsionism + metallurgy is 99 points :P?


Taco is talking about the cav boom civ light.
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Re: middle sh everything

Postby lightnessking. » Mon Jan 24, 2011 3:14 am

aww :/ well I've noticed that expandsionism + metallurgy + citizen cost reduction is a full civ lol.
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Re: middle sh everything

Postby taco » Thu Jan 27, 2011 5:52 am

thanks for sharing that useful infomation
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Re: middle sh everything

Postby lightnessking. » Thu Jan 27, 2011 10:06 am

Thank you sir Civ Nazi.
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