Recently I started having the "WS_AsyncSocket_Shutdown" error when I try to join a game in direct connect. I used to be able to join them, I have since installed a GR client of EE (which is also malfunctioning). I can both joining and host games in the normal lobby (with ping, the gameports are forwarded).
Reinstalling the patch does not seem to solve the problem..
Any suggestions?
WS_AsyncSocket_Shutdown
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- NeoEE Developer
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Re: WS_AsyncSocket_Shutdown
I always wondered about this problem. It seems to me like some bug of EE itself.
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