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Intermediate Member
Posts: 84
Joined: Sun Mar 29, 2009 10:02 am


Post by Neotje »

Recently I started having the "WS_AsyncSocket_Shutdown" error when I try to join a game in direct connect. I used to be able to join them, I have since installed a GR client of EE (which is also malfunctioning). I can both joining and host games in the normal lobby (with ping, the gameports are forwarded).

Reinstalling the patch does not seem to solve the problem..

Any suggestions?

NeoEE Developer
Posts: 243
Joined: Mon Nov 11, 2013 9:24 am
Lobby Username: Jodocus

Re: WS_AsyncSocket_Shutdown

Post by Jodocus »

I always wondered about this problem. It seems to me like some bug of EE itself.


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