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Saved multiplayer game problems\data transfer

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Saved multiplayer game problems\data transfer

Postby HellToad » Wed Dec 07, 2016 9:36 am

Hi, joined NeoEE not so long ago to play EE AOC with my friend, while playing my friend's internet got crashed so we wanted to keep playing from the autosave point, although we couldn't start a saved game because the data of the save wouldn't tranfser from the host to me, it just does not transfer at all and gets stuck at 0%.
also I don't know if its about the ports because they are already open as much as I know.

would really appreciate any help :)
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Re: Saved multiplayer game problems\data transfer

Postby lightnessking. » Wed Dec 07, 2016 9:57 am

You can try sending him the datafile via skype or any other data transfer service. Then he should put it in the saved games folder and you should be good to go.
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Re: Saved multiplayer game problems\data transfer

Postby Arntzen » Wed Dec 07, 2016 10:18 am

lightnessking. wrote:You can try sending him the datafile via skype or any other data transfer service. Then he should put it in the saved games folder and you should be good to go.

This works.
Also if you want to be able to load save games in multiplayer without the hassle of having to send the file etc.. You could portforward (33334-33336 udp/tcp) and it is automatic. Only the host needs to have port forwarded.
A Good Place to Start: viewtopic.php?f=75&t=3884
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Re: Saved multiplayer game problems\data transfer

Postby lightnessking. » Wed Dec 07, 2016 10:24 am

Arntzen wrote:
lightnessking. wrote:You can try sending him the datafile via skype or any other data transfer service. Then he should put it in the saved games folder and you should be good to go.

This works.
Also if you want to be able to load save games in multiplayer without the hassle of having to send the file etc.. You could portforward (33334-33336 udp/tcp) and it is automatic. Only the host needs to have port forwarded.


HellToad wrote: also I don't know if its about the ports because they are already open as much as I know.

But thank you for your input. :thumbsupl: :P :P :P :P
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Re: Saved multiplayer game problems\data transfer

Postby Jodocus » Wed Dec 07, 2016 11:19 am

lightnessking. wrote:
HellToad wrote: also I don't know if its about the ports because they are already open as much as I know.

But thank you for your input. :thumbsupl: :P :P :P :P
Oh his comment was not superfluous. Apparently, the port forwarding of the TO did not work, either because he hadnt used the right ports or one of thousands of other reasons.
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Re: Saved multiplayer game problems\data transfer

Postby HellToad » Thu Dec 08, 2016 4:05 pm

lightnessking. wrote:You can try sending him the datafile via skype or any other data transfer service. Then he should put it in the saved games folder and you should be good to go.


We both have the same file, it is an autosave one, will try that though ty :D
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