Mod Sh Wing with AT Civilization
- Arntzen
- Administrator
- Posts: 1983
- Joined: Sun Jan 17, 2010 4:13 am
- Lobby Username: _[eC]_Arntzen_
- Location: Norway
-
- Advanced Member
- Posts: 178
- Joined: Fri Feb 19, 2010 5:02 pm
Re: Mod Sh Wing with AT Civilization
Nice video. One thing I don't get though, is the fact, that you're having btd for inf and tanks in your civ. Why is that? And also: Is hp for at really needed?
"Nobody's invincible, no plan is foolproof
We all must meet our moment of truth"
We all must meet our moment of truth"
- Arntzen
- Administrator
- Posts: 1983
- Joined: Sun Jan 17, 2010 4:13 am
- Lobby Username: _[eC]_Arntzen_
- Location: Norway
Re: Mod Sh Wing with AT Civilization
I was left with 8 points and didn't really know what to get other than those two. BTD is nice if I'm in trouble and need the units really fast. I took away HP for AT's because I wanted stronger siege. Also I planned to get tank or inf in the mix, if you're going full AT and quick siege then I'd suggest you leave AT HP in there.Wizo wrote:Nice video. One thing I don't get though, is the fact, that you're having btd for inf and tanks in your civ. Why is that? And also: Is hp for at really needed?
Who is online
Users browsing this forum: No registered users and 9 guests