Ress Improvement

Talk about strategies in here! (If you just want to post a civilization, use the Civilizations forum; if you only want to post a build order, use the Build Orders subforum)
Post Reply
Baron
Basic Member
Posts: 43
Joined: Thu Apr 09, 2009 2:43 am

Ress Improvement

Post by Baron »

i had too much time today, i made a (probably not new) list of the ress improvement while popping the settlement. (
ee ress.xls
free for all
(24.5 KiB) Downloaded 495 times
)
i still learned something new. when the settlement/capitol is at least 4 pieces or more away from the gold/iron/stone mine, the ress bonus is gone. we all know the p2s maps when an iron mine is quite near to the capital, it is a fault letting cits run to the capital because they wont get any bonus.
if the base gets attacked and the cits run from the east to the west of the base while having iron in their pockets, the ress bonus wont be gone. done miles of the cits do not count.

greetings baron ;)

Online
User avatar
Arntzen
Administrator
Posts: 1939
Joined: Sun Jan 17, 2010 4:13 am
Lobby Username: _[eC]_Arntzen_
Location: Norway

Re: Ress Improvement

Post by Arntzen »

just an addition to ur post, without % but to show what u actually get back. Copied this from a post by me on a MW forum:

0-4 = settlement, 5-14 = TC, 15-50 Capitol

0-0 = 15
1-2 = 16
3-3 = 17
4-4 = 18
5-6 = 19
7-9 = 20
10-12 = 21
13-15 = 22
16-19 = 23
20-23 = 24
24-28 = 25
29-32 = 26
33-37 = 27
38-41 = 28
42-46 = 29
47-50 = 30

This statistics means that when your citizen work and get 15 resources, from iron, gold or stone, you get 15 from a settlement with 0 pop, but 30 from a capitol with 47 pop.

However, this does not count for Forage Patch, Wood or hunt.

Granary:

0-1 = 15
2-3 = 16
4-5 = 17
6-7 = 18
8-8 = 19

Extra tips: Some people say your citizens earn faster/more resources when they have moral and/or when they are in univeristy range, this is NOT true.
A Good Place to Start: viewtopic.php?f=75&t=3884
Click to download: eC Civilization

User avatar
eeralf_
Nemesis
Posts: 706
Joined: Thu Oct 06, 2011 1:07 am
Lobby Username: eeralf
Location: Mannheim (Deutschland)
Contact:

Re: Ress Improvement

Post by eeralf_ »

indeed, and best is a food power in Civ, maybe Hunting/and / or Farms

both , farm + Hunting takes alot of civ points, when u rush , use Hunting, when u boom use Farms

but one is most important for win when u play a food-Civ, swords/knights etc

when cavs or so, u need wood
Image

Online
User avatar
Arntzen
Administrator
Posts: 1939
Joined: Sun Jan 17, 2010 4:13 am
Lobby Username: _[eC]_Arntzen_
Location: Norway

Re: Ress Improvement

Post by Arntzen »

eeralf_ wrote:and best is a food power in Civ, maybe Hunting/and / or Farms

both , farm + Hunting takes alot of civ points, when u rush , use Hunting, when u boom use Farms

but one is most important for win when u play a food-Civ, swords/knights etc

when cavs or so, u need wood
What economy to have in ur civilization has everything to do with what setting you are playing.
A Good Place to Start: viewtopic.php?f=75&t=3884
Click to download: eC Civilization

User avatar
eeralf_
Nemesis
Posts: 706
Joined: Thu Oct 06, 2011 1:07 am
Lobby Username: eeralf
Location: Mannheim (Deutschland)
Contact:

Re: Ress Improvement

Post by eeralf_ »

sry man was on too many beer,

btw: for all geginners, popup only for stone,iron and gold


repeat sry mr. Kanzler

Ralf
Image

User avatar
Fraktardo
Intermediate Member
Posts: 81
Joined: Wed Jun 15, 2011 11:02 pm
Lobby Username: King Noobachadnezzar
Location: Los Angeles, Germany
Contact:

Re: Ress Improvement

Post by Fraktardo »

So am I to believe these findings indicate that you need only 47 cits popped to gain full resource improvement?
"fortune favors the butt pickers"

Online
User avatar
Arntzen
Administrator
Posts: 1939
Joined: Sun Jan 17, 2010 4:13 am
Lobby Username: _[eC]_Arntzen_
Location: Norway

Re: Ress Improvement

Post by Arntzen »

Fraktardo wrote:So am I to believe these findings indicate that you need only 47 cits popped to gain full resource improvement?
YES
A Good Place to Start: viewtopic.php?f=75&t=3884
Click to download: eC Civilization

Post Reply

Return to “Strategy”

Who is online

Users browsing this forum: No registered users and 2 guests