Middle sh sword sliding wing
Posted: Tue Mar 09, 2010 12:26 am
CRITICAL's SWORD SLIDE START
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For training purposes
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First off i want to explain this civ to you.
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FARMING: HUNTING AND FORAGING. This is to
gather tons of food with only 1 farm. Try to use everything that you put into your civ (if you have anything in
any of your civs you rarley or never use think of what you usually use and replace it). In my opinion food is the most
important recourse in mid sh. I have economy: hunting and foraging in my cav civ lol. The more food
you have the more citizens you have, and the more citizens you have the more resources you have, and the more
resources you have the bigger your army is, alright.
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NOTE:::: moral is also extremely important in the slide situation, make sure you always get four(4) houses.
-------------------------------------------------------------------------------------------------------------------------------------------------
BUILDING COST REDUCTION for most of my civs and defiantly this 1. The cost reduction is important
for expanding to save a lot of resources, for building wonders, for getting towers and houses at the start,
getting farms early, i could go on and on. It is good to have in this civ.
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SWORDS:: BUILD TIME DECREASE: is needed so you can produce swords quickly, you may find you have
enough barracks when expanding but it takes forever for them to get out. Speed is important.
COST REDUCTION:cost reduction is important for your army size. If you have cost reduction your army
is much bigger than without it, you run out of resources so much faster, size is important to.
SPEED: speed is important, i say again. you may need this to get around your enemies and when your vrs ca. If
the map is large it will take you forever to get across the map and attack.
Health Points: Health points are important they are greater than attack (which i just learned lol) when fighting and are
necessary for any good sword civ, when all the way up it owns, all there is to say lol.
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EXPANSIONISM: exp is extremely important, it gives you bonuses on iron, gold and stone that is delivered
to it. 27% more resources are delivered to your stock piles if you have expansionism. If you populate your
settlements that is. If you have them poped to 50 you get 100% more resources. A small green dollar sign by
the town center when the citizen delivers his or her resources appears when you get bonus resources from
populating your settlements. So you can get 30 gold instead of 15 from 1 cit, although it still says the cit only has
15 resources it delivers more. Also besides the resources benefit you can make houses by town centers, houses
give your units moral which makes them have more health, like 1 sword could beat 1.56 swords sent in 1 after another if there's houses. houses only work if they are in a town center or capitals range. A town centers or capitals range is indicated by clicking on it and looking for small green dancing lights in a square around the outside it. A town center can only support moral
for 2 houses, a capitol supports a maximum of 4 houses. You can only have the maximum of 5 moral points by
getting a hero. ok now finally expansionism is extremely important because you can make citizens with it, very
quickly which is the main part. You need the citizens out early for the boom.
-------------------------------------------------------------------------------------------------------------------------------------------------
Now i have explained my civ enough, but you will have to prefect how to use it yourself.
-------------------------------------------------------------------------------------------------------------------------------------------------
now i would like to tell you how to slide in the game.
-------------------------------------------------------------------------------------------------------------------------------------------------
USEFUL HOT KEYS :
select a cit by pressing TAB, to select a specific amount press SHIFT+TAB, hold shift, and repeatedly press
tab and you will select 1 idol cit each time you press tab. use this when you start out to send citizens to iron,
forage, barracks, and the tower. use it as much as possible and constantly press ctrl - tab (which selects all idol citizens)
to check if you have idol citizens, this is especially important for a boom not to have any idol citizens because the whole
idea is to have a better eco than your enemy isn't it?
learn all the building hot keys:: like for barracks, stable, and so on.
-------------------------------------------------------------------------------------------------------------------------------------------------
OK HERE IS THE STRATEGY...
5 citizens made at capitol go to wood.
6 citizens to forage patch.
6 citizens to iron mine near wood.
choose civ.
4 citizens to 3 towers, place evenly throughout base, have all 4 citizens build on same tower.
1 citizen from forage build town center.
1 citizen from iron build town center.
1 citizen to barracks.
1 citizen to barracks.
1 citizen to house.
1 citizen to house.
put all 3 town centers on hot key, put rally on wood, mass citizens on wood(as much as food will provide).
put both barracks on hot-key and rally swords,(place them evenly throughout your base to be ready to be attacked from all sides.
2 other citizens from building earlier to 2 more houses.
put 4 citizens from building when they are finished on nearest hunt.
put rest of builders on wood, take 1 citizen and make SMALL bits of walls ONLY if it will help, try
to avoid blocking out large or moderate sections of your base, and try to avoid walls all together really but the do help sometimes.
when you have about 150 - 200 wood start building a farm and fill it. should be full by 5 or 6 f11.
upgrade iron mining on capitol.
upgrade framing at farm.
when you have about 150 - 200 wood again build another farm and fill it. should be full by 8 or 9 f11.
take a few citizens and put them on the closest iron mine to you, or safest, build a town center, and fill it.
take some more citizens and fill all the mines NEAR your base. gold and iron ect... stone isn't as important but keep a wonder in mind.
you will learn when to build buildings to expand your base and which ones with practice, like archery ranges,barracks, siege, ect...
you will probably end up with to much food so build more town centers near wood, put them on hot-key, and keep massing citizens.
when you have a lot of citizens on wood, more than you need then populate your mines to 50 to increase productivity and help your pop.
keep building soldiers the whole time.
attack when you feel its the right time.
make more farms for 1v1 like 10 for a 1v1 yes 10 lol.
make less for 4v4 or 3v3 like 2 or 3 but populate them when your populating your gold and iron mines.
keep expanding your base the whole game, expand with farms to.
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TIPS
///NOTE: when first designing your base think about where your going to put your farms so you can protect them.///
///NOTE: try to make your base compact or small so there's less to guard, but make sure there is enough room for farms.////
///NOTE: avoid putting all of your defense at 1 spot, the enemies will just run past it, have it spread evenly throughout your entire base.///
///NOTE: when your being attacked you will have to run your citizens away to save them.///
///NOTE: put the citizens on hot-key to run them away from danger faster(doen't work for wood cutters because you are constantly adding them)///
///NOTE: be creative and make your own strategy built off of this that you are most comfortable with.///
///NOTE: later in the game never stop expanding your base.////
///NOTE: level your swords up to level 10 by around f11: 11 or 12
-------------------------------------------------------------------------------------------------------------------------------------------------
For training purposes
-------------------------------------------------------------------------------------------------------------------------------------------------
First off i want to explain this civ to you.
-------------------------------------------------------------------------------------------------------------------------------------------------
FARMING: HUNTING AND FORAGING. This is to
gather tons of food with only 1 farm. Try to use everything that you put into your civ (if you have anything in
any of your civs you rarley or never use think of what you usually use and replace it). In my opinion food is the most
important recourse in mid sh. I have economy: hunting and foraging in my cav civ lol. The more food
you have the more citizens you have, and the more citizens you have the more resources you have, and the more
resources you have the bigger your army is, alright.
-------------------------------------------------------------------------------------------------------------------------------------------------
NOTE:::: moral is also extremely important in the slide situation, make sure you always get four(4) houses.
-------------------------------------------------------------------------------------------------------------------------------------------------
BUILDING COST REDUCTION for most of my civs and defiantly this 1. The cost reduction is important
for expanding to save a lot of resources, for building wonders, for getting towers and houses at the start,
getting farms early, i could go on and on. It is good to have in this civ.
-------------------------------------------------------------------------------------------------------------------------------------------------
SWORDS:: BUILD TIME DECREASE: is needed so you can produce swords quickly, you may find you have
enough barracks when expanding but it takes forever for them to get out. Speed is important.
COST REDUCTION:cost reduction is important for your army size. If you have cost reduction your army
is much bigger than without it, you run out of resources so much faster, size is important to.
SPEED: speed is important, i say again. you may need this to get around your enemies and when your vrs ca. If
the map is large it will take you forever to get across the map and attack.
Health Points: Health points are important they are greater than attack (which i just learned lol) when fighting and are
necessary for any good sword civ, when all the way up it owns, all there is to say lol.
-------------------------------------------------------------------------------------------------------------------------------------------------
EXPANSIONISM: exp is extremely important, it gives you bonuses on iron, gold and stone that is delivered
to it. 27% more resources are delivered to your stock piles if you have expansionism. If you populate your
settlements that is. If you have them poped to 50 you get 100% more resources. A small green dollar sign by
the town center when the citizen delivers his or her resources appears when you get bonus resources from
populating your settlements. So you can get 30 gold instead of 15 from 1 cit, although it still says the cit only has
15 resources it delivers more. Also besides the resources benefit you can make houses by town centers, houses
give your units moral which makes them have more health, like 1 sword could beat 1.56 swords sent in 1 after another if there's houses. houses only work if they are in a town center or capitals range. A town centers or capitals range is indicated by clicking on it and looking for small green dancing lights in a square around the outside it. A town center can only support moral
for 2 houses, a capitol supports a maximum of 4 houses. You can only have the maximum of 5 moral points by
getting a hero. ok now finally expansionism is extremely important because you can make citizens with it, very
quickly which is the main part. You need the citizens out early for the boom.
-------------------------------------------------------------------------------------------------------------------------------------------------
Now i have explained my civ enough, but you will have to prefect how to use it yourself.
-------------------------------------------------------------------------------------------------------------------------------------------------
now i would like to tell you how to slide in the game.
-------------------------------------------------------------------------------------------------------------------------------------------------
USEFUL HOT KEYS :
select a cit by pressing TAB, to select a specific amount press SHIFT+TAB, hold shift, and repeatedly press
tab and you will select 1 idol cit each time you press tab. use this when you start out to send citizens to iron,
forage, barracks, and the tower. use it as much as possible and constantly press ctrl - tab (which selects all idol citizens)
to check if you have idol citizens, this is especially important for a boom not to have any idol citizens because the whole
idea is to have a better eco than your enemy isn't it?
learn all the building hot keys:: like for barracks, stable, and so on.
-------------------------------------------------------------------------------------------------------------------------------------------------
OK HERE IS THE STRATEGY...
5 citizens made at capitol go to wood.
6 citizens to forage patch.
6 citizens to iron mine near wood.
choose civ.
4 citizens to 3 towers, place evenly throughout base, have all 4 citizens build on same tower.
1 citizen from forage build town center.
1 citizen from iron build town center.
1 citizen to barracks.
1 citizen to barracks.
1 citizen to house.
1 citizen to house.
put all 3 town centers on hot key, put rally on wood, mass citizens on wood(as much as food will provide).
put both barracks on hot-key and rally swords,(place them evenly throughout your base to be ready to be attacked from all sides.
2 other citizens from building earlier to 2 more houses.
put 4 citizens from building when they are finished on nearest hunt.
put rest of builders on wood, take 1 citizen and make SMALL bits of walls ONLY if it will help, try
to avoid blocking out large or moderate sections of your base, and try to avoid walls all together really but the do help sometimes.
when you have about 150 - 200 wood start building a farm and fill it. should be full by 5 or 6 f11.
upgrade iron mining on capitol.
upgrade framing at farm.
when you have about 150 - 200 wood again build another farm and fill it. should be full by 8 or 9 f11.
take a few citizens and put them on the closest iron mine to you, or safest, build a town center, and fill it.
take some more citizens and fill all the mines NEAR your base. gold and iron ect... stone isn't as important but keep a wonder in mind.
you will learn when to build buildings to expand your base and which ones with practice, like archery ranges,barracks, siege, ect...
you will probably end up with to much food so build more town centers near wood, put them on hot-key, and keep massing citizens.
when you have a lot of citizens on wood, more than you need then populate your mines to 50 to increase productivity and help your pop.
keep building soldiers the whole time.
attack when you feel its the right time.
make more farms for 1v1 like 10 for a 1v1 yes 10 lol.
make less for 4v4 or 3v3 like 2 or 3 but populate them when your populating your gold and iron mines.
keep expanding your base the whole game, expand with farms to.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
TIPS
///NOTE: when first designing your base think about where your going to put your farms so you can protect them.///
///NOTE: try to make your base compact or small so there's less to guard, but make sure there is enough room for farms.////
///NOTE: avoid putting all of your defense at 1 spot, the enemies will just run past it, have it spread evenly throughout your entire base.///
///NOTE: when your being attacked you will have to run your citizens away to save them.///
///NOTE: put the citizens on hot-key to run them away from danger faster(doen't work for wood cutters because you are constantly adding them)///
///NOTE: be creative and make your own strategy built off of this that you are most comfortable with.///
///NOTE: later in the game never stop expanding your base.////
///NOTE: level your swords up to level 10 by around f11: 11 or 12