List of Civilizations

The civilizations that are built into the game. These are the civs used in ligasettings.

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Omega
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List of Civilizations

Post by Omega »

Ancient Greece

Cavalry - Spear (Melee)
25% Attack
30% Build Time Decrease
20% Hit Points
Citizens & Fishing Boats
20% Speed
Civ - Economy
15% Gold Mining
20% Hunting and Foraging
Civ - General
50% Conversion Resistance
Infantry - Spear (Melee)
25% Attack
20% Hit points
20% Speed
Ships - Frigates & Cruisers
20% Attack
20% Range
Siege Weapons & Mobile AA
25% Attack
20% Cost Reduction
25% Rate of Fire

Assyrian Empire

Archers - Foot
20% Attack
20% Speed
Cavalry - Ranged
25% Hit Points
20% Range
20% Speed
Cavalry - Sword
25% Attack
20% Hit Points
Citizens & Fishing Boats
35% Range
Civ - Bldgs, Walls, & Towers
30% Build Time Decrease
50% Hit Points
Civ - Economy
20% Farming
20% Hunting and Foraging
Civ - General
15% Pop Cap

Babylon

Archers - Foot
25% Hit Points
20% Range
20% Speed
Cavalry - Spear (Melee)
20% Armor
20% Hit Points
20% Speed
Citizens & Fishing Boats
30% Hit Points
Civ - Bldgs, Walls, & Towers
20% Range
Civ - Economy
20% Stone Mining
15% Wood Cutting
Infantry - Spear (Melee)
30% Build Time Decrease
20% Hit Points
20% Speed
Religion - Prophets
20% Range
20% Speed

Byzantine Rome

Citizens & Fishing Boats
10% Build Time Decrease
Civ - Bldgs, Walls, & Towers
15% Cost Reduction
50% Hit Points
Civ - Economy
20% Farming
Civ - General
15% Pop Cap
Infantry - Ranged
20% Range
20% Speed
Infantry - Sword
25% Attack
20% Hit Points
20% Speed
Ships - Battleships & Carriers
20% Attack
30% Build Time Decrease

Carthage

Cavalry - Spear (Melee)
25% Attack
30% Build Time Decrease
20% Speed
Cavalry - Sword
20% Armor
25% Hit Points
Citizens & Fishing Boats
20% Cost Reduction
Civ - Economy
20% Fishing
20% Stone Mining
Civ - General
20% Mountain Combat Bonus
Infantry - Ranged
20% Armor
20% Cost Reduction
Ships - Galleys, Transports & Subs
20% Cost Reduction
20% Range

Kingdom of Israel

Archers - Foot
20% Armor
25% Hit Points
20% Range
Citizens & Fishing Boats
10% Build Time Decrease
Civ - Economy
20% Fishing
15% Iron Mining
Infantry - Sword
20% Hit Points
20% Speed
Religion - Priests
30% Build Time Decrease
20% Cost Reduction
20% Hit Points
Religion - Prophets
20% Hit Points
20% Range
Ships - Battleships & Carriers
20% Attack
Ships - Frigates & Cruisers
20% Attack
Ships - Galleys, Transports & Subs
20% Attack

Austria

Cavalry - Sword
20% Armor
25% Attack
20% Speed
Citizens & Fishing Boats
30% Attack
20% Cost Reduction
Civ - Economy
20% Hunting and Foraging
Civ - General
50% Conversion Resistance
Field Cannon & Anti-Tank Guns
20% Armor
30% Build Time Decrease
25% Hit Points
Infantry - Spear (Melee)
25% Attack
20% Hit Points
20% Speed

England

Archers - Foot
20% Range
Cavalry - Ranged
20% Cost Reduction
Citizens & Fishing Boats
10% Build Time Decrease
Civ - Bldgs, Walls, & Towers
15% Cost Reduction
20% Range
Civ - Economy
20% Fishing
15% Gold Mining
Infantry - Ranged
25% Hit Points
20% Range
Ships - Battleships & Carriers
20% Attack
30% Build Time Decrease
Siege Weapons & Mobile AA
30% Hit Points
25% Rate of Fire

Franks

Cavalry - Spear (Melee)
20% Hit Points
Cavalry - Sword
20% Armor
20% Cost Reduction
20% Hit Points
20% Speed
Civ - Bldgs, Walls, & Towers
20% Attack
15% Cost Reduction
Civ - Economy
15% Gold Mining
15% Wood Cutting
Civ - General
50% Conversion Resistance
Religion - Prophets
20% Cost Reduction
20% Range
Siege Weapons & Mobile AA
25% Attack
30% Hit Points

Kingdom of Italy

Cavalry - Ranged
25% Attack
30% Build Time Decrease
Cavalry - Sword
30% Build Time Decrease
Citizens & Fishing Boats
20% Cost Reduction
Civ - Bldgs, Walls, & Towers
30% Build Time Decrease
50% Hit Points
Civ - Economy
20% Stone Mining
Civ - General
20% Mountain Combat Bonus
Infantry - Ranged
20% Cost Reduction
25% Hit Points
Religion - Priests
20% Hit Points
20% Range
20% Speed
Ships - Frigates & Cruisers
20% Attack

Ottoman Empire

Cavalry - Ranged
20% Attack
25% Hit Points
20% Range
Citizens & Fishing Boats
10% Build Time Decrease
20% Speed
Civ - Economy
20% Farming
20% Stone Mining
Civ - General
15% Pop Cap
Field Cannon & Anti-Tank Guns
30% Build Time Decrease
20% Cost Reduction
Religion - Priests
20% Cost Reduction
20% Hit Points

Spain

Citizens & Fishing Boats
20% Speed
Civ - Economy
20% Farming
15% Iron Mining
Civ - General
20% Mountain Combat Bonus
Infantry - Ranged
20% Attack
30% Build Time Decrease
25% Hit Points
Infantry - Spear (Melee)
20% Armor
25% Attack
20% Hit Points
Ships - Galleys, Transports & Subs
20% Attack
20% Cost Reduction
25% Hit Points

France

Citizens & Fishing Boats
30% Hit Points
35% Range
Civ - Bldgs, Walls, & Towers
20% Attack
50% Hit Points
20% Range
Civ - Economy
15% Gold Mining
15% Wood Cutting
Field Cannon & Anti-Tank Guns
30% Build Time Decrease
20% Range
Infantry - Ranged
25% Attack
20% Range

Germany

Aircraft - Bombers
20% Cost Reduction
20% Flight Time
Aircraft - Fighters
20% Attack
30% Build Time Decrease
25% Hit Points
Citizens & Fishing Boats
20% Cost Reduction
30% Hit Points
Civ - Economy
20% Stone Mining
Ships - Galleys, Transports & Subs
20% Attack
25% Hit Points
20% Range
Tanks
10% Armor
20% Attack
25% Hit Points


Great Britain

Aircraft - Fighters
30% Build Time Decrease
20% Cost Reduction
20% Range
Citizens & Fishing Boats
20% Speed
Civ - Bldgs, Walls, & Towers
20% Attack
30% Build Time Decrease
20% Range
Civ - Economy
15% Gold Mining
20% Hunting and Foraging
Field Cannon & Anti-Tank Guns
20% Attack
25% Hit Points
20% Speed
Ships - Frigates & Cruisers
30% Build Time Decrease
25% Hit Points
20% Speed

Italy

Aircraft - Helicopters
30% Build Time Decrease
20% Range
20% Speed
Civ - Bldgs, Walls, & Towers
20% Attack
30% Build Time Decrease
20% Range
Civ - Economy
20% Farming
20% Stone Mining
Civ - General
50% Conversion Resistance
Field Cannon & Anti-Tank Guns
20% Range
Infantry - Ranged
30% Build Time Decrease
20% Cost Reduction
Siege Weapons & Mobile AA
25% Attack
30% Hit Points
25% Rate of Fire

Russia

Citizens & Fishing Boats
10% Build Time Decrease
Civ - Bldgs, Walls, & Towers
20% Attack
Civ - Economy
20% Fishing
15% Iron Mining
Civ - General
15% Pop Cap
Infantry - Ranged
30% Build Time Decrease
25% Hit Points
Ships - Frigates & Cruisers
20% Cost Reduction
Siege Weapons & Mobile AA
20% Area Damage
20% Range
Tanks
10% Armor
20% Range

United States

Aircraft - Bombers
20% Attack
20% Flight Time
20% Speed
Aircraft - Fighters
20% Flight Time
20% Range
Aircraft - Helicopters
25% Hit Points
Citizens & Fishing Boats
30% Attack
20% Speed
Civ - Bldgs, Walls, & Towers
30% Build Time Decrease
15% Cost Reduction
Civ - Economy
15% Gold Mining
15% Iron Mining
Civ - General
15% Pop Cap
Ships - Battleships & Carriers
25% Hit Points
20% Range
Tanks
20% Cost Reduction

China

Aircraft - Fighters
20% Cost Reduction
Aircraft - Helicopters
20% Attack
30% Build Time Decrease
20% Hit Points
Citizens & Fishing Boats
20% Cost Reduction
Civ - Economy
20% Farming
Civ - General
15% Pop Cap
Cybers - Ultra
20% Armor
30% Build Time Decrease
25% Hit Points
Field Cannon & Anti-Tank Guns
20% Armor
20% Cost Reduction
25% Hit Points
Ships - Galleys, Transports & Subs
20% Attack
Tanks
20% Attack

Novaya Russia

Citizens & Fishing Boats
20% Cost Reduction
30% Hit Points
Civ - Bldgs, Walls, & Towers
50% Hit Points
20% Range
Civ - Economy
15% Wood Cutting
Cybers - Combat
20% Attack
20% Range
20% Speed
Cybers - Ultra
20% Cost Reduction
25% Hit Points
20% Speed
Siege Weapons & Mobile AA
30% Hit Points
20% Range
25% Rate of Fire

Rebel Forces

Aircraft - Bombers
25% Hit Points
20% Speed
Citizens & Fishing Boats
10% Build Time Decrease
35% Range
Civ - Bldgs, Walls, & Towers
50% Hit Points
Civ - Economy
15% Iron Mining
Civ - General
20% Mountain Combat Bonus
Cybers - Combat
25% Hit Points
20% Range
Infantry - Ranged
20% Attack
20% Range
Tanks
20% Attack
20% Range
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