Regions of civilizations
Posted: Sun Mar 28, 2010 4:43 am
I had this idea a few years ago. You know how in Age of Empires 2 civilizations are divided into several categories, each of them representing a different part of the world and a different style of architecture? It doesn't really affect the gameplay, but it does add a lot to the historical accuracy and makes the game more aesthetic, doesn't it?
Well, with EE, we could go one significant step further, and have the regions of civilizations differ in the looks of their units, also! For one, there already are a lot of unused units in the scenario editor that basically are just in-game units, only with a different name, voice, and graphics. My idea is that we could have 3 regions of civilizations:
- European/Western (possibly divide those even further; such as: western Europe and America/mid-eastern Europe)
- the Middle East
- the Far East
So, for instance, the Far Eastern civilizations would have the samurai instead of the swordsman; the viking could be made into a ninja (makes sense, doesn't it?), their citizens would have Asiatic physique etc. Of course, the civ bonuses would take care of the difference in attributes of the units. I know there are (or, at least, there used to be) EE playing people who excel at creating textures for units. I'm not one of them, for the record. But, perhaps, one of them is reading it? Please tell me, is this feasible? And is this even a good idea (I think it is)?
Well, with EE, we could go one significant step further, and have the regions of civilizations differ in the looks of their units, also! For one, there already are a lot of unused units in the scenario editor that basically are just in-game units, only with a different name, voice, and graphics. My idea is that we could have 3 regions of civilizations:
- European/Western (possibly divide those even further; such as: western Europe and America/mid-eastern Europe)
- the Middle East
- the Far East
So, for instance, the Far Eastern civilizations would have the samurai instead of the swordsman; the viking could be made into a ninja (makes sense, doesn't it?), their citizens would have Asiatic physique etc. Of course, the civ bonuses would take care of the difference in attributes of the units. I know there are (or, at least, there used to be) EE playing people who excel at creating textures for units. I'm not one of them, for the record. But, perhaps, one of them is reading it? Please tell me, is this feasible? And is this even a good idea (I think it is)?