IMPORTANT RTS Question! Need your vote

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In regards to building placement, which do you prefer?

Grid snapping based placement like in ee
12
92%
Freeform placement - as if there were no grid at all, just place anywhere like battle for middle earth
1
8%
Both with preference for #1
0
No votes
Both with preference for #2
0
No votes
 
Total votes: 13

Oldspice
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IMPORTANT RTS Question! Need your vote

Post by Oldspice »

Hi all, in regards to building placement do you prefer:

1. Grid snapping based placement like in ee
2. Freeform placement - as if there were no grid at all, just place anywhere like battle for middle earth
3. Both with preference for #1
4. Both with preferance for #2

Explain why please. Thanks!

[-Ts-] Tricky
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Re: IMPORTANT RTS Question! Need your vote

Post by [-Ts-] Tricky »

i dont understand ;c
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-NeW-: ey idiot
-NeW-: triki
-NeW-: no
-NeW-: stupid
-NeW-: u are syndrom down
-NeW-: and retardet
simple_faith Assassin was pretty great
Kazter:Assassin was shit.

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Arntzen
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Re: IMPORTANT RTS Question! Need your vote

Post by Arntzen »

Grid definitely. Makes it much easier to know if units can walk through or not.
A Good Place to Start: viewtopic.php?f=75&t=3884
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watoy
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Re: IMPORTANT RTS Question! Need your vote

Post by watoy »

[-Ts-] Tricky wrote:i dont understand ;c
i had to make a new name and log in to tell you i am sorry about your mental illness and that i care you get better.

[-Ts-] Tricky
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Re: IMPORTANT RTS Question! Need your vote

Post by [-Ts-] Tricky »

LOL =D wtf faith i heard you was in jail by cliffy :o
Image
-NeW-: ey idiot
-NeW-: triki
-NeW-: no
-NeW-: stupid
-NeW-: u are syndrom down
-NeW-: and retardet
simple_faith Assassin was pretty great
Kazter:Assassin was shit.

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lightnessking.
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Re: IMPORTANT RTS Question! Need your vote

Post by lightnessking. »

grid for sure!

unless you want to make a game like settlers (like... even if you "block" unit paths, units can still go through.) then I wouldn't go for grid.
Last edited by lightnessking. on Sun May 25, 2014 9:21 pm, edited 1 time in total.
You cannot make another post so soon after your last.

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Ghost
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Re: IMPORTANT RTS Question! Need your vote

Post by Ghost »

Edited topic to add poll

For me it's grid placement because you know exactly what space is being occupied and what space isn't. This is important when trying to build any sort of barricade because you'll know if a unit can pass or not. I'm also a big fan of symmetry
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Ben 360
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Re: IMPORTANT RTS Question! Need your vote

Post by Ben 360 »

Grid is easiest for the mexicans and Europeans to understand where to place their building.
Perhaps when designing think what a Mexican/European would need and also a 5 year old would need, it´s what my teachers always taught me.

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