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mdb_dany uses HEXCIV cheat

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mdb_dany uses HEXCIV cheat

Postby Reporter » Wed May 29, 2019 5:02 pm

This guy was caught using HEXCIV cheat in yukon' stream and he also use it in Game Ranger multiple times so i invite Yukon to post the saved game please
stream: https://www.youtube.com/watch?v=5dt1Q6mn3iY&t=1m25s
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Re: mdb_dany uses HEXCIV cheat

Postby drex888 » Thu May 30, 2019 7:40 am

I was not the host. When I saved the game, it was already over, so there is no way to check it with the / re command :(
I dont have a tool to check hexciv from a saved game file. This would be a useful tool to do it in a future version :D

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Re: mdb_dany uses HEXCIV cheat

Postby soerface » Sun Jul 21, 2019 6:23 pm

@drex888 since you already have a lot of modding experience - did you already take a look at how the savegame file format works? Checking if a power is there more than once is trivial (I've already created a civ editor), but I have no idea where to start with a savegame. Only some of the header is plaintext, containing the players names, the name of the civs can not easily be found. Probably compressed (with zlib?) somewhere, but I don't have much reverse engineering experience…

By the way, is the source of NeoEE / drexmod somewhere available? I couldn't find it on your github or the save-ee organization, would you mind sharing code and your knowledge?
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Re: mdb_dany uses HEXCIV cheat

Postby lightnessking. » Fri Oct 11, 2019 7:40 am

can't you join the savegame as his name and load it in.
You cannot make another post so soon after your last.
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