New modpack 13.200 pop in multiplayer download avalaible!!
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Re: New modpack 13.200 pop in multiplayer download avalaibl
Yeah more possibilities can be good. But i think the population cap is good because u have to manage ur armysize and citzsize. For me it would be much better when the populationcost from army gets decreased while the populationcost for citz get increased. It would make offensive playing in pre more succesfull. At the moment its just like that when all reached copper / bronze the game turns into boomgame which is pretty borring for me to be honest. This not only on eec meditmap also aoc plains is like that. For me booming is to strong in this game. Until u have an army that could hit a boomer well, he is already 1-2 epochs ahead.
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Re: New modpack 13.200 pop in multiplayer download avalaibl
I suggest 100 food cost for each cit. How do you see?
1 cit = 100 food
1 cit = 100 food
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Re: New modpack 13.200 pop in multiplayer download avalaibl
Nah Julie i meant it in that way that u change popcost relation between units and citz.
At the moment
1 cit = 1 Population
1 Unit = 1/2 or 5 Population
For Pregames it would be probably better when
1 cit = 1 Population
1 Unit = 0.5/1 or 2 Population
At the moment
1 cit = 1 Population
1 Unit = 1/2 or 5 Population
For Pregames it would be probably better when
1 cit = 1 Population
1 Unit = 0.5/1 or 2 Population
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Re: New modpack 13.200 pop in multiplayer download avalaibl
Only change i would do is 16 Players max. Let ee be ee
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