I like the 19+10 Pilliums form Aoc much more they are funny an u can kill swords with them good.
i wounder why Eec pilliums only have 14+7 atk made them much more unless!
Pilliums
- Omega
- Administrator
- Posts: 1807
- Joined: Fri Nov 07, 2008 3:56 pm
- Lobby Username: [-Ts-] Ωmega
- Location: Washington, DC / USA
- Contact:
Re: Pilliums
AoC pilum buff was a patch change that was part of 1.1c for AoC.
I had fully intended to mirror the change to EEC, and it was done so in the 1.1d open beta test. However, people severely complained about the betas, and as such only the absolute bare minimum of necessary/acceptable changes occurred from 1.1c to 1.1d and 2.1b to 2.1d, such as adding a new map, adding a "credits" file for maps, setting expansionism to 30 points, and removing Moorish Cavalry from the game.
I had fully intended to mirror the change to EEC, and it was done so in the 1.1d open beta test. However, people severely complained about the betas, and as such only the absolute bare minimum of necessary/acceptable changes occurred from 1.1c to 1.1d and 2.1b to 2.1d, such as adding a new map, adding a "credits" file for maps, setting expansionism to 30 points, and removing Moorish Cavalry from the game.
-
- Epic Multiplayer Scenario Team Member
- Posts: 813
- Joined: Mon Aug 02, 2010 12:19 pm
- Xfire: p51p51
- Lobby Username: «•FRMB•»P-51
- Location: Connecticut
- Contact:
Re: Pilliums
Why would you do this? Is there a special moorish cavalry eco glitch I have yet to hear of?Omega wrote:AoC pilum buff was a patch change that was part of 1.1c for AoC.
I had fully intended to mirror the change to EEC, and it was done so in the 1.1d open beta test. However, people severely complained about the betas, and as such only the absolute bare minimum of necessary/acceptable changes occurred from 1.1c to 1.1d and 2.1b to 2.1d, such as adding a new map, adding a "credits" file for maps, setting expansionism to 30 points, and removing Moorish Cavalry from the game.
- Omega
- Administrator
- Posts: 1807
- Joined: Fri Nov 07, 2008 3:56 pm
- Lobby Username: [-Ts-] Ωmega
- Location: Washington, DC / USA
- Contact:
Re: Pilliums
If you didn't notice, Moorish Calvary were added in a patch.
They were removed in a future patch because the current incarnation of them was not liked by the community, and the proposed redesign to them was similarly rejected.
They were removed in a future patch because the current incarnation of them was not liked by the community, and the proposed redesign to them was similarly rejected.
-
- Epic Multiplayer Scenario Team Member
- Posts: 813
- Joined: Mon Aug 02, 2010 12:19 pm
- Xfire: p51p51
- Lobby Username: «•FRMB•»P-51
- Location: Connecticut
- Contact:
Re: Pilliums
Oh yeah I was unaware of all that. We should just make all of the scenario units available in random map games for lulz, it would be kind of fun to have.
- lightnessking.
- Nemesis
- Posts: 2050
- Joined: Fri Nov 27, 2009 9:27 pm
Re: Pilliums
if you download the patch they use on game ranger (check www.middlewarriors.com) You will be allowed to play with any units, + pop cap 2400. Unfortunately you can still cheat.P-51 wrote:Oh yeah I was unaware of all that. We should just make all of the scenario units available in random map games for lulz, it would be kind of fun to have.
You cannot make another post so soon after your last.
Who is online
Users browsing this forum: No registered users and 18 guests