pop cap challenge reborn 10f11 middle sh!

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BigRon
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Re: pop cap challenge reborn 10f11 middle sh!

Post by BigRon »

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145 HOURS F11 - can any1 beat that?

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Draco
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Re: pop cap challenge reborn 10f11 middle sh!

Post by Draco »

The afk challenge lollololol
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lightnessking.
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Re: pop cap challenge reborn 10f11 middle sh!

Post by lightnessking. »

I remember kazter building a defensive island vs a couple of decent players (not experts) and took them a shit load of time to kill kazter, even tho he went afk for that time. :P
You cannot make another post so soon after your last.

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Arntzen
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Re: pop cap challenge reborn 10f11 middle sh!

Post by Arntzen »

It's true, was a good laugh!
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BigRon
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Re: pop cap challenge reborn 10f11 middle sh!

Post by BigRon »

do you guys know how many hours f11 a game can last? or is it an endless timer? what happens if it stops someday and something great will happen?

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eeralf_
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Re: pop cap challenge reborn 10f11 middle sh!

Post by eeralf_ »

man kaz, this is great i try it, my first try was 159 pop, next was 163, i hope iam not on limit, maybe bad map, or maybe iam denetly too slow and bad strat

My Civ
Exp, Cost reduce+Bdr on cavs, Wood and Gold, Cost Reduce and Bdr on Buildings, Speed on Cits

hey P51 u so long time no activity here, cool, Proost! man
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Arntzen
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Re: pop cap challenge reborn 10f11 middle sh!

Post by Arntzen »

I used Expansionism, Citizens CR/SPD, Building CR, Cav CR/BTD and 3 or so points left on something stupid just to fill it up.
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eeralf_
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Re: pop cap challenge reborn 10f11 middle sh!

Post by eeralf_ »

Kazter wrote:I used Expansionism, Citizens CR/SPD, Building CR, Cav CR/BTD and 3 or so points left on something stupid just to fill it up.
hmm , maybe u right with Cits cost reduce, i try it next

Prost!! good hint
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Arntzen
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Re: pop cap challenge reborn 10f11 middle sh!

Post by Arntzen »

Forgot to say hunting as well. This civ should give you around 100 citizens by f11 10 and hopefully around 50-55 Cavalry Archers.

Concerning map all you need is four fairly close gold mines to get what I got. I realize if your going for more than what I had a fifth goldmine would help out since I actually used up all my gold.
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eeralf_
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Re: pop cap challenge reborn 10f11 middle sh!

Post by eeralf_ »

Kaz pls tell me ur full Civ, and btw: i had only 3 gold in range, maybe i can get a forthed, but no food for filled it with 5 citz, hmm, maybe here my error, noooooo food
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Arntzen
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Re: pop cap challenge reborn 10f11 middle sh!

Post by Arntzen »

CA: CR/BTD CIT: CR/SPD BUILDING: CR ECO: HUNTING and EXPANSIONISM

if you have any points left just piss them away, because there is nothing left that wud be useful.
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eeralf_
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Re: pop cap challenge reborn 10f11 middle sh!

Post by eeralf_ »

Kazter wrote:CA: CR/BTD CIT: CR/SPD BUILDING: CR ECO: HUNTING and EXPANSIONISM

if you have any points left just piss them away, because there is nothing left that wud be useful.
ty man , i try it on sunday, on sunday iam sober .;), no Joke

Ralf
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BigRon
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Re: pop cap challenge reborn 10f11 middle sh!

Post by BigRon »

Cant get more than 165 too :/

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eeralf_
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Re: pop cap challenge reborn 10f11 middle sh!

Post by eeralf_ »

wait for my sunday try, i hope 175, or so

hahaha like olympiad all, hahaha cool

its real hard break 170
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tool
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Re: pop cap challenge reborn 10f11 middle sh!

Post by tool »

i don't think Easy used a stupid civ that's only for pop cap racing
mhm?!?

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