EEC difference with AoC?
- White Fang
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Re: EEC difference with AoC?
hey now have u played any mid games today >.<?
edit: sometimes i find myself rushed hard ._.
edit: sometimes i find myself rushed hard ._.
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- X warrior411
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Re: EEC difference with AoC?
White Fang wrote:hey now have u played any mid games today >.<?
edit: sometimes i find myself rushed hard ._.
Rush sucks...a lot...Sexacutioner wrote:well the dif there is eec mid players dont realy sit at their base for 20 min building army up they actually all rush and rush hard, the way most mid players play today is just weak as hell
Only reason I never play mid with human players -,-
- Omega
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Re: EEC difference with AoC?
Why does rush suck, exactly?X warrior411 wrote:Rush sucks...a lot...
- X warrior411
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Re: EEC difference with AoC?
Because I suck at countering it, and it makes me lose in five minutes.Omega wrote:Why does rush suck, exactly?X warrior411 wrote:Rush sucks...a lot...
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- White Fang
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Re: EEC difference with AoC?
"TŖĪÇĦŐΜĔҗ ҜąžŤєř җ: fang's the most sexy offer"
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- Spam4food
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Re: EEC difference with AoC?
No it means most games will just be Rushfests Cmon wtf do you do when your towers cant hit 3 swords men with a lot of spped killing your cits?SlipKnoT wrote:doesnt that mean that u suck and rush owns???
- Ghost
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Re: EEC difference with AoC?
Make something else to kill them?
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- X warrior411
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Re: EEC difference with AoC?
for the amount of mid u actually play sexa, im surprised u actually commented on it as u wouldn't have the slightest clue.Sexacutioner wrote:well the dif there is eec mid players dont realy sit at their base for 20 min building army up they actually all rush and rush hard, the way most mid players play today is just weak as hell
for mid i think its really quite even but if i had to choose i would personally side with the eec being stronger as i find a heavily massed civ(sword ca sluts) can slow an expans down to that of his own and control the game by being incredibly aggressive, since they focus on this and only this, is y id have to say eec > aoc in midsh anyhow
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Re: EEC difference with AoC?
this arguement is basically completly idiodic. Most of you dont even play both eec and aoc together. To ghost, aoc in pre games is more about army then eec is by far. In eec most games hit 30 f11 with both sides of a medit map being closed off(not always the case but it happens alot). In eec, players hit copper at like 40 f11(yes i kno fish help alot but not that much). In aoc, most players dont even think about copper until 45-50 f11. There are way more attacks and more constant fighting in aoc. However, i do agree that certain aspects of both games involve more skill. Booming, however, is not very skill based. omg mass cits on wood, omg make many farms and populate them...omg pop my caps to 50/50....omg go ww and bomb the enemy. Neither eec or aoc players are better. the thing is tho aoc players are more adaptive because most can deal without having special powers( i kno this from experience as many aoc players used to use civs with little to no special powers in them at some point). When u put most of the eec players in a game that has special powers they noob it hard(not always but most of the time). As stated they are different games and generic skill determines player level in both games.
Remeber exp is not the only special power. In mid sh yes it is helpful but not necessary. I never use it in mid(unless im 4v4 pocket). in smaller sided games exp is generally weaker just because of slower eco and army in the first few minutes. In mod tl, however, i doubt you could even touch a aoc mod tl without exp as it is a huge advantage there.
Remeber exp is not the only special power. In mid sh yes it is helpful but not necessary. I never use it in mid(unless im 4v4 pocket). in smaller sided games exp is generally weaker just because of slower eco and army in the first few minutes. In mod tl, however, i doubt you could even touch a aoc mod tl without exp as it is a huge advantage there.
- Ghost
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Re: EEC difference with AoC?
Of course Mod TL is different.. in EE it's a rush-boom (or rush-gameover). In AoC it's the opposite: boom-rush. That's only possible because of expansionism. Rushing from the get-go is non-existent because it simply isn't effective.
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Re: EEC difference with AoC?
in aoc tl, you can 1 tc forward around 3-4f11, not as fast as a true eec rush, but it is a viable strat that is how i played wing for about a year. and in 1v1 you can do a true forward around 5f11 infantry, with eco at home. Those two strats aren't exactly 2:30-3min infantry like in eec, but still they are fairly quick and very good at putting pressure. Forwarding is the best strat in 1v1(mod tl) because of wood cutting + inf btd + siege range, you sacrifice nothing since if it does fail you still have siege range.
EEC tl has a lot less room for error, like you said you mess up on your micro lose two units could be game-over.
As for the pre part. EEC pre is much easier one player can win the game. I lose far less EEC pres than AOC pres simply because if one person on the team is slacking the other three pay for it. If you have a weak link on EEC you can just block most of the time.
EEC tl has a lot less room for error, like you said you mess up on your micro lose two units could be game-over.
As for the pre part. EEC pre is much easier one player can win the game. I lose far less EEC pres than AOC pres simply because if one person on the team is slacking the other three pay for it. If you have a weak link on EEC you can just block most of the time.
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- White Fang
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Re: EEC difference with AoC?
whats to stop u from blocking on AOC ?ben55 wrote: As for the pre part. EEC pre is much easier one player can win the game. I lose far less EEC pres than AOC pres simply because if one person on the team is slacking the other three pay for it. If you have a weak link on EEC you can just block most of the time.
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- Ghost
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Re: EEC difference with AoC?
The map doesn't allow for it on AoC even if you get to the point where it's strategy you would think about doing.
On EE, you have to go around in a circle because it's Medit. If your other side loses, the enemy over that has to go around and mow through 2 or 3 other bases before he gets to you. If you're good enough you can be killing your side faster or out-booming everyone until you get planes. Once you get bombers, you can help you can push on your side with land units and just bomb any pressure the other side gives you. You can still do it before you have planes, provided you have a solid advantage (i.e. your siege out-ranges theirs, guns).
On EE, you have to go around in a circle because it's Medit. If your other side loses, the enemy over that has to go around and mow through 2 or 3 other bases before he gets to you. If you're good enough you can be killing your side faster or out-booming everyone until you get planes. Once you get bombers, you can help you can push on your side with land units and just bomb any pressure the other side gives you. You can still do it before you have planes, provided you have a solid advantage (i.e. your siege out-ranges theirs, guns).
"Nothing is foolproof to a sufficiently talented fool."
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
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