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- Info • Name
Description - Size
- Current Clicks
Clicks total
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Pre 2 Nano SH - 4v4 Wing
This is pretty much your standard club civilization. Hunt and iron for massing, cheap ranged towers, cit speed for running around. I prefer to use Siege cost reduction over cit HP because if you play with people that aren't half retarded, the game will be extended and that cost reduction really comes in handy when pushing into the enemy, believe me. Also, I believe if you don't take pop cap in a 4v4 you are rather foolish since you're the one that has to have the army and you're going to need plenty of cits to keep up with epoching.
Citizens & Fishing Boats- 20% Speed
Civ - Bldgs, Walls, & Towers- 15% Cost Reduction
20% Range
Civ - Economy- 20% Hunting and Foraging
15% Iron Mining
Civ - General- 15% Pop Cap
Infantry - Sword- 25% Attack
20% Cost Reduction
20% Hit Points
20% Speed
Siege Weapons & Mobile AA- 20% Cost Reduction
20% Range - 57 B
- 0 • 197
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[ Still not rated ]
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Pre 2 Nano SH - 4v4 Pocket
Really the only difference between this and my wing civ is swap club bonuses for spears, swap iron mining for farming, and add bomber speed. I prefer to help my wing tower and push with siege, so that's why I leave those bonuses in. As a pocket, you should be the one getting siege first anyway. I wouldn't consider taking cit HP over siege cost reduction solely because of the huge factor siege cost reduction has for a pocket.
I leave iron out because you shouldn't be making a TON of spears. You make a sizable army to defend (since spears get dominated by towers) and try to lose the least amount of units as possible. Farming really lets your economy take off once you hit Copper and in the long run you'll have a tad more pop space for army since you'll need less cits on farms, and you should be able to get your mines populated to 50 citizens faster.
Aircraft - Bombers- 20% Speed
- 20% Speed
- 15% Cost Reduction
20% Range- 20% Farming
20% Hunting and Foraging- 15% Pop Cap
- 25% Attack
20% Cost Reduction
20% Hit Points
20% Speed- 20% Cost Reduction
20% Range - 61 B
- 0 • 140
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[ Still not rated ]
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Mid SH - Cav Archers Mass w/ Ballista Range
This civ is good for getting lots of CA, really quick. There's no building cost reduction/cit hp/tower attack, so it won't fair as well against a sword rush as other civs and therefore making it best as a pocket civ.
Cavalry - Ranged- 20% Attack
30% Build Time Decrease
20% Cost Reduction
20% Range
20% Speed- 30% Attack
- 15% Gold Mining
15% Wood Cutting- 20% Range
- 45 B
- 0 • 286
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[ Still not rated ]
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Indy SH - Pocket Dragoons (Bitches on Roids)
This is the civ you use at pocket when you know your wing (as grens) will put some serious butt-hurt on the other wing, and when your opponents aren't willing to take the risk of going double grens.
Bonuses in civ make "super goons" aka "Bitches on Roids" which can actually handle grens without attack bonus in civ early in the game, so long as you upgrade range quick. Also good for effortlessly control walking into enemy pockets who mix imps and goons.
Imp armor and BTD is just to make one and rush wing with at start, or your backup plan if your wing needs a meat shield.
If you're ballsy, you can use this in 1v1 and go straight goons. Rush hard and kills lots of cits, or if they imp rush you then sit back and do a quick mass so you can walk into their base and mow them down.
Cavalry - Ranged- 20% Attack
30% Build Time Decrease
20% Cost Reduction
25% Hit Points
20% Range- 20% Armor
30% Build Time Decrease- 30% Attack
- 15% Gold Mining
20% Hunting and Foraging - 49 B
- 0 • 76
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[ Still not rated ]
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My Mid SH Civ-Package
The Civpackage I use for Middle Ages on aoc. Also all civ's got a 4v4 verson with popcap and other stuff thats better for 4v4.
In game they are all showed as Middle Ages, but in ur folder they are organized as 1 sword 2 cav 3 knight. - 2.19 KiB
- 0 • 317
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[ Still not rated ]
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My P2S Civpackage
8 of the P2S-civs I've had most success with.
In game they are all shown as Pre2Space, but in your folder their organized with example: -a1ClubMass. - 1.05 KiB
- 0 • 117
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[ Still not rated ]
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[Outdated]Arntzen's EEC Civs 05.04.2013
So I decided to upload the civilizations I'm using at the moment. This is a EEC Civ Package 2.0 if you will. Go to topic for more information about the civs.
BTW I'm posting this in SH-category so people can reply to the topic. - 2.83 KiB
- 0 • 190
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[ Still not rated ]
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Arntzen's AOC Civs 06.04.2013
So I decided to upload the civilizations I'm using at the moment. Go to topic for more information about the civs.
BTW I'm posting this in SH-category so people can reply to the topic. - 3.22 KiB
- 0 • 121
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[ Still not rated ]
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- 71 B
- 0 • 0
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[ Still not rated ]
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- 609 B
- 0 • 29
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[ Still not rated ]
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